Tag - Source code
A re-use of an old malware core of code formerly made by disgraced Mac malware authors HackingTeam may or may not signal a re-emergence of the group, who had specialized in largely-unsuccessful attempts to create Mac-based malware for profit, before being counter-attacked by "white hat" hackers and having the group's private email and source codes revealed. The new malware, however, does have one notable element; it uses Apple's own encryption scheme to protect the contents of the binary file.
Fulfilling a promise it made last spring, Apple has posted source code for the core libraries, parts of Foundation, and the raw language compiler for Swift, the company's development language -- including some features planned for the future Swift 3, but published now to gain feedback and assist in development. The move enables a number of new use cases for the language, which is deeply integrated into the company's Xcode IDE.
Game maker Id Software has published the Doom 3 game engine source code under the GPL3 license, allowing developers to incorporate its mechanics into their own projects. The release does not contain any game data, according to the release notes, as those elements are still covered under the Doom 3 commercial end-user license agreement. In addition, the shadow-rendering technique known as "Carmack's Reverse" has been substituted for patent reasons.
Google today updated its collection of data APIs, adding source code for YouTube and Google Contacts, and further said the entire API set will properly compile in the iPhone SDK. The YouTube API allows any video-capable program to upload content to the service, with the accompanying tags and posting information. Similarily, the Google Contacts API allows users to embed Google Contacts functionality directly into applications that could make use of such information.
Google has unveiled the release of the Google Toolbox for Mac source code, joining the ranks of Google Data APIs Object-C Library of open source materials available from the internet services giant. The development team calls the collection eclectic, containing apps that are required for most every day tasks. Eventually, the Google Mac Team hopes to have additional utilities, with "more interesting and complex classes".
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Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE