Tag - Rendering
A new Apple Store planned for the Union Square area of San Francisco has been in the planning stages for some time, but a new revision to the company's plans that specifically addresses some prior concerns may finally win approval. The iPhone maker submitted new renderings and a new 3D architectural model redesigning a planned plaza with a new water feature, preserving but moving (slightly) an existing fountain, and breaking up an originally monolithic steel wall along Stockton Street.
Aiming to clear up confusion and alleged misinformation surrounding Android's graphics handling, Google engineer Dianne Hackborn has provided a deeper look into the mobile platform's hardware acceleration and rendering methods. "Full" hardware acceleration is said to have been added with Android 3.0 and higher, however the software has implemented some hardware accelerated drawing since before version 1.0.
AvisNocturna has released an update of its landscape rendering software, TerraRay 3.5. New capabilities in v3.5 include terrains at up to nine times the size of previous versions, and a grass-generation algorithm that is a complete rewrite of the code for both better realism and faster rendering. Overall rendering has been improved as well, with a 50 percent increase across the board.
AvisNocturna has updated its landscape-rendering software, launching TerraRay 2.0 today on the Mac app Store. The program is geared toward creating natural landscapes with elements like vegetation, rocks, clouds and water.
E-on has released an update to its 3D Digital Nature software, Vue. Version 8.4 brings a variety of improvements and new features, including faster computation and rendering of displaced materials on standard terrains. The utility also integrates a new multi-materials function, allowing users to change all materials of an object in a single operation. The multi-materials can then be saved for future use, or copied between different objects in a scene.
Mirye has released an update to 3D modeling and animation suite, Shade. Version 10 brings a variety of new features, with an overall focus on integration with other software. Users can now take advantage of multi-pass rendering for creating layered TIFF files that allow post-processing of individual effects. The update also offers a new 3D manipulator, custom work panes, and customizable viewports.
Bunkspeed has announced that its upcoming SHOT software will integrate Iray rendering technology developed by Mental Images. The new system will allow the software to process renders using a combination of CPU and GPU resources, including NVIDIA's CUDA-equipped graphics cards. Offloading the rendering tasks to various components is said to significantly reduce processing times.
E-on has announced several new software options in the Vue 8 family of 3D rendering and animation tools. The Vue 8 Personal Learning Edition (PLE) is essentially a fully functional version of the company's xStream/Infinite utilities. Users can create and complete projects, save the work, and render stills or animations without any size or length limits.
Following the release of Vue 8 Infinite and xStream this week, e-on is now shipping the rest of its Vue 8 animation utilities including Frontier, Pioneer, Esprit, Studio, and Complete. Frontier provides tools for creating scenic nature and Poser character rendering. The software supports any static Poser model and allows users to render the models using the native shading trees of Poser. A free version of SkinVue is included for enhancing skin realism.