Gaming news summary for July 5, 2015
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, Microsoft is bringing Minecraft to Windows 10, Club Nintendo ends in North America, Sales are halted and refunds offered for Final Fantasy XIV for Mac, and the revelation that Destiny could have been a funnier game.
Gaming news summary for June 24, 2015
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, Destiny expansion issues dominate, followed by major problems with the PC release of Batman: Arkham Knight, and Nintendo of America head Reggie Fils-Amie discusses the negative fan response to a new Metroid game.
Sony expands PlayStation Vue reach to Los Angeles, San Francisco
PlayStation Vue, Sony's Internet television service, is expanding its footprint into the Greater Los Angeles and San Francisco Bay areas, allowing PlayStation 4 and PlayStation 3 owners to watch television from their consoles. Sony also revealed at E3 that it will be starting to add a la carte channel subscription options, so users will be able to pay just for the channels they want, with Showtime arriving in July for $11, Fox Soccer Plus for $15, and Machinima for $4 per month. PlayStation Plus subscribers get a $2 discount from each of the channel subscriptions.
Gaming news summary for June 10, 2015
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, Halo 5 and Destiny expansion details are revealed, Ouya is allegedly in discussions to be acquired by Razer, and Hearthstone gains a new competitive 'Tavern Brawl' mode.
Gaming news summary for June 7, 2015
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, an upgraded Xbox One leaks on Amazon, Harmonix reveals why it isn't making Rock Band 4 for the PC, and Destiny players have raised over $1 million in Bungie's Nepal earthquake charity effort.
Gaming news summary for May 10, 2015
The Game Replay is a twice-weekly look back at the wider world of gaming from the last few days. In today's post, the next Assassin's Creed title is revealed ahead of an official announcement, a Hearthstone player spends $3,400 on new cards, and Bungie's second expansion for Destiny is still on track for release.
Gaming news summary for May 3, 2015
The Game Replay is a twice-weekly look back at the wider world of gaming from the last few days. Today's edition includes Microsoft CEO Satya Nadella revealing a reason behind the purchase of Mojang, a bomb threat at a GamerGate meeting, Yooka-Laylee exceeding expectations on Kickstarter, and Bungie using Destiny's community to help a charitable effort.
Gaming news summary for April 15, 2015
The Weekly Game Replay is no more, because there will be more posts than just once a week, due to popular demand. Rebranded the Game Replay and published every Sunday and Wednesday, the staff of MacNN and Electronista provide a look at the wider gaming landscape. Today's list of noteworthy gaming items include the launch of Grand Theft Auto on PC, the return of Guitar Hero, and one gamer's attempt to recreate the ill-fated OnLive using Amazon Web Services.
News from the video game industry for the week of March 9
Every Sunday, MacNN and Electronista takes a moment to round up a collection of stories from the world of gaming into one post. In this week's Weekly Game Replay, the second game in the Titanfall series will be heading to more than the Xbox consoles and PC, BAFTA held its annual game awards show, and the trials and tribulations of the development of Grand Theft Auto is being turned into a BBC drama.
News from the video game industry for the week of December 7
Every Sunday, Electronista and MacNN look at some of the bigger news from the game industry over the past week. In this week's look back in Weekly Game Replay, we cover Nintendo's stock and production changes with Amiibo, the delay of The Witcher 3, confirmation of character progress in Destiny carrying over to the next game, Final Fantasy XV's demo being exclusive to Final Fantasy Type-O HD, Paradox halting development of Runemaster, and the return of the maligned Stalker sequel to crowdfunding.
Crota rears his ugly head in the new, and controversial, Destiny DLC
While not quite at the top of the sales charts, Bungie and Activision's Destiny only fell to the latest in Activision's long running series of military shooters. However, beating Call of Duty, Destiny's latest downloadable content package was released this week -- The Dark Below. As downloadable content (DLC) goes, its not cheap, coming in at $20, but any content expanding a sparse story should be welcomed by the gaming populace. Electronista has been hitting The Hive hard this week in The Dark Below, read on to see what we thought about it!
News from the video game industry for the week of October 5
Every Sunday Electronista and MacNN round up some of the important pieces of news in the video game industry from the previous week. This week, we take a look at some statistics regarding the number of players in Destiny, issues with the launch of Driveclub, free next-generation copies of Call of Duty: Advanced Warfare for customers buying it on the Xbox 360 or PlayStation 3, as well as some other notable news bits and upcoming releases.
Is that wizard really from the moon and actually worth spending $60 on?
Let's just cut through the normal crap of a boring introductory paragraph. If you've been alive and a gamer for more than 15 years, you know who Bungie is. More than 25 years, and you've played a Bungie game or two. At more than 40 (and a Mac user), you've played games from the company that shipped on 3.5-inch disk. Bungie is now freed from the clutches of Microsoft, and under the thrall of a new master -- Activision. Destiny is the first title from the thrice-born company, and it's -- different. Is it any good, and more importantly, how is the experience on the seemingly-omnipresent previous generation of console?
Figure is a 'sell-in' number, Activision already cashing in on 10-year deal
Activision Blizzard's $500 million bet on former Halo developer Bungie appears to be paying off after the first day. The company's Destiny launched this Tuesday, bringing in more than $500 million in sales for the Activision-published game. The sales figure that Activision claims makes the game "the biggest new video game franchise launch in history."
PS3, Xbox 360 buyers get free next-gen copy for limited time, Vita remote play controls refined
With Bungie's Destiny coming out later this week, the company announced an initiative to give players still on last-gen hardware an easier way to transition to next-gen consoles in the near future. Bungie announced that players that purchase a digital copy of Destiny for the Xbox 360 or PlayStation 3 are eligible for a free digital version on either the Xbox One or PlayStation 4. Sony also announced a control scheme specific to that PlayStation Vita that Bungie developed for those playing the game via remote play.
New games from Ninja Theory, Wild Sheep Studios, updates on Destiny DLC, Far Cry 4
As with Sony's press event at the Electronic Entertainment Expo early in the year, the company's Gamescom event was a mix of hardware and games. While some of the hardware announcements were welcome, the company also released a bunch of news regarding some big-name titles coming to the console in the next year, some smaller titles on the way, and updates on some of the most anticipated games out this year.
Bungie decided to preserve the experience for players, not push each console
Bungie took on the difficult task of developing its latest game Destiny for four different consoles across two generations of technology. While this isn't uncommon near the end-of-life cycles for consoles, Bungie decided to craft the experience for each console according to their vision rather than hardware limitations. However, hardware does keep the game from advancing into cross-platform play territory, an area of play that gaming is moving into.
Bungie to release Destiny beta for Xbox July 23
Bungie's first-person shooter game, Destiny, will be available in beta for Xbox One and Xbox 360 gamers starting July 23. Announced last month for PS4 as an alpha preview (beginning July 17), the online, multiplayer beta will run until July 28. Two deluxe versions of the game are available for pre-order: a $150 Ghost edition and a $100 limited edition in several collectable versions. The official full launch of Destiny is scheduled for September 9.
Focus is on console launch, team discussing a possible PC release in the future
During the Electronic Entertainment Expo (E3), Polygon's Ben Kuchera spoke with Activision Publishing CEO Erik Hirshberg about the future of Bungie's upcoming Destiny. While the focus was on the development of the title for multiple consoles, Hirshberg did confirm that the company is mulling over the idea of porting the game to personal computers.
Bungie looks set to deliver another winner with Destiny
Electronista has had the opportunity to go hands-on with the Destiny First Look Alpha, from Halo creators Bungie. It is not often that we take a closer look at video games on the site, however Destiny is easily one of the most anticipated games of the next-generation game consoles. For people who pre-order the game, a Destiny Beta will arrive on July 17, ahead of the September launch. However, post-E3, Bungie has opened up a limited Alpha testing period that started on June 12 exclusively on the Sony PS4 as it works to refine the finished product.
Playstation 4 tester streams game on Ustream, Activision scrambles to remove videos
New gameplay footage of Bungie's Destiny has showed up online, though this time it isn't from the company itself. The game had footage leaked last week when one of the game's alpha testers decided to stream during a play round on the Playstation 4. Activision has been quick to pull videos down on YouTube, but other sources are still available.
Spiritual successor to Halo most expensive game produced yet
Reuters reports that Activision Blizzard will drop a total of $500 million on the development of Bungie's upcoming game Destiny. The investment makes the game the most expensive video game production to date, surpassing previous cost leaders such as Grand Theft Auto V and Star Wars: Knights of The Old Republic. Activision CEO Bobby Kotick announced the record-setting investment at the Milken Institute conference in Los Angeles at the end of April.