Tag - XNA
The Windows 8 public preview when it ships will have a handful of available games that mostly come from familiar sources in the Microsoft universe, according to new tips on Tuesday. Some of the games seen by The Verge will be direct ports of Xbox 360 downloadable titles, such as Ms. Splosion Man and Toy Soldiers. Others would be titles that are better known on mobile even with a big-screen version, such as the seminal Angry Birds and ilomilo.
Microsoft may have inadvertently spoiled many of its plans for Windows Phone's Tango update after an Indian developer presentation was recounted (since pulled at Microsoft's request) this weekend. During the event, WPSauce heard from attendee Karthik Ragubathy that "the next release," possibly Tango, would support truly native apps for the first time. The approach would let apps optimize for performance without having to be written using XNA code intended for games.
Developers may soon be able to take advantage of a new tool designed to port Xbox and Windows games to a variety of other popular platforms, including iOS, Android and web browsers.The utility, labeled ExEn, works with Microsoft's XNA software development kit, which is utilized by developers to create games for Xbox Live and Windows.
Microsoft is outright paying iPhone developers to port apps to Windows Phone 7, one account of the process claimed today. The unnamed programmer said he was offered immediate money to convert games. How much wasn't mentioned; it was "substantial" but not enough to lure over PocketGamer's source.
Microsoft has killed its Courier dual-screen tablet before it even became a real product, reports from within the company said. CEO Steve Ballmer told the Courier team on Wednesday that the project would "no longer be supported" even though it had never been made public. The reasons why hasn't been divulged to Gizmodo or any other source so far.
For the first time, Microsoft's Zune platform has been explored to allow developers to take full advantage of the hardware specs without having to be limited by the XNA game development platform. The new SDK, dubbed OpenZDK, was built thanks to the work of several ZuneBoards members who include Itsnotabigtruck, Netrix, Nurta and the rest of the ZuneBoards Development Front. The hack can be applied to all Zune models, including the Zune HD, and doesn't require running jailbroken or otherwise hacked firmware.
Microsoft at its MIX10 developer event detailed some of how app development and sales will work for Windows Phone 7. Confirming that it's based on Silverlight and XNA, the mobile OS will fence off third-party apps from true native code but will give them access to all the key features: it will recognize accelerometers, cameras and multi-touch gestures. WP7 will also mirror iPhone development by using background push notification for those not allowed to multitask and include a general location service that any app can use.
Microsoft's decision to drop the Zune HD from its XNA development kit may actually be hints at plans for its sequel, leaks indicated on Tuesday. Multiple sources toldZDNet that the follow-up touchscreen player will be "similar to an iPod touch," indicating a more general-purpose role than the media-heavy Zune HD. With Windows Phone 7 as the only known mobile OS supported by XNA 4.0, the shift implies that Microsoft may use a variant of its phone OS to drive the next Zune.
(Update: unified Windows/Xbox gaming added) Microsoft on Friday outlined some of its hopes for Windows Phone 7 in an interview (viewable below). The company's Charlie Kindel argues that third-party app development for the Silverlight-, Windows CE- and XNA-based is "very easy" and has already shown off some of the first non-default apps for the platform. Flashlight, level, and weather apps have been shown and, in the case of the level, have direct access to the phone's accelerometer in a way not possible with Windows Mobile 6.
Microsoft may consciously limit Windows Phone 7 in its attempt to compete against Apple, a leak sent out today claims. Echoing some previous reports, a source says WP7 will have a Zune-like interface at many levels but goes on to say this will extend to the underlying framework as well. It would drop multitasking and instead pause apps, using an iPhone-like push notification system to handle new updates.
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Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE