Tag - WebGL
Google Australia and Lego have created Build, a WebGL-based Lego construction app. Users can claim a plot of land on a map of Australia and New Zealand, and can build an object on a 32x32 starting base. Using 12 shapes in 10 different colors, builds can be saved and viewed by others on the Build with Chrome website. In a blog post, Google Australia voices hope that Build will expand to more regions in the future.
Google has further enhanced its use of WebGL to now add more 3D perspective to buildings seen on its MapsGL project, an alternative version of Google Maps (which received the improvement in March). The improvements now add a "parallax" view that allows users to pan around buildings and see them from different angles while still in overhead view. The buildings become translucent in order to avoid obscuring roadways or other landmarks while panning, and are most noticeable on taller buildings.
Google took advantage of its 3D acceleration tricks Wednesday to introduce Google Maps 3D photo tours. The technique uses the optional MapsGL mode, which uses WebGL to get a speed boost, to steer viewers through a 3D photo scene. The technology stitches together publicly available Panoramio and Picasa photos, using Google's own 3D depth calculations and transitions to get the added dimensions.
Mozilla has posted the finished release of Firefox 12. The browser has a key update each for Mac and Windows users. Windows' update is most conspicuous and doesn't need the user to confirm the update in a User Account Control prompt on Vista or 7. Mac users see a lift, as Mozilla has fixed slow WebGL graphics performance on some hardware.
Google on Wednesday posted the finished version of Chrome 18. The stable version now brings hardware graphics speedups to HTML5's Canvas for 2D and is potentially much faster for certain websites. Acceleration works on both Macs and Windows PCs, but not Linux so far.
Google in the same breath as the Chrome 17 final release has also posted a beta release of Chrome 18. The new version swings attention to graphics and now hardware accelerates 2D elements using HTML5's Canvas spec, a common part of more advanced websites. Animations and action-sensitive websites should see the most benefit.
Google has just released a teaser video, embedded below, that shows off an upcoming Google Maps-based game. Likely made for portable devices with a motion/gyroscope sensor, users would navigate a ball through the streets by making it follow a cursor, as mocked up in the real-life second video. The game will be powered by WebGL and be available through Google+ Games.
Sony Ericsson has announced that its recent software updates for 2011 Xperia handsets bring support for WebGL. The company claims to be the first to support the WebGL standard in the stock Android browser, enabling users to take advantage of interactive 3D graphics without switching to third-party apps.
Google is currently previewing an "infinite digital bookcase" concept that attempts to organize vast libraries of digital titles. Rather than placing the books on a traditional bookcase, covers are placed on an infinite 3D helix and organized into 28 different subjects. Users can click on a title to view the title, author information and a short synopsis.
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Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE