Tag - Unity
Unity Technologies has finally brought the fifth version of the company's game engine out of beta as a general release, the company announced at the Game Developer Conference. Originally debuted in March last year and existing in beta for a number of months, Unity 5 offers a number of upgrades over earlier versions, including the ability to render better-looking and more complex scenes with an improved lighting system.
Google's low-tech virtual reality efforts have received a boost, with updates for users, developers, and those creating their own version of the Google Cardboard kit. Alongside a new Cardboard app making it easier to find and view VR experiences, Google Play now includes a collection page showing a number of made-for-Cardboard apps, including a performance by Paul McCartney and scenes from The Hobbit.
Every Sunday Electronista and MacNN report on some of the happenings of the video game industry during the past week. In this week's edition, we take a look at Microsoft's purchase of Mojang finalizing, Blizzard's new expansions for Starcraft II and Hearthstone, Unity asset development payouts, Grand Theft Auto 5 first-person mode on next-gen consoles, and Electronic Arts terminating its multiplayer online battle arena (MOBA) game, Dawngate.
According to sources familiar with the matter, cross-platform game development tool Unity's developers are having continuing discussions with possible buyers for the company. The biggest name attached to the development company's discussions is allegedly Google, with Microsoft and Amazon having made offers as early as 2013.
Unity Technologies today unveiled Unity 5, the next generation of the Unity multiplatform engine and development tools, during its Developer Day at the Game Developers Conference in San Francisco. Unity 5 brings a host of new capabilities and features, enabling all developers to create games and interactive experiences and deploy them to almost any platform.
Unity has announced that its mobile game development tools are now free to use for smaller developers. The Unity platform is popular amongst iOS and Android developers, but its creator previously charged $800 to publish a game to the App Store or Google Play. Under the new rules, that barrier has been lifted.
Adobe updated Flash and its offline parallel AIR with a heavy emphasis on gaming, but also with new payment rules. Flash 11.2 on the desktop will now have "premium features" to both get hardware-boosted graphics along with domain memory, but these won't be automatically free, Adobe said. Starting August 1, any Flash app that uses these "console quality" features and earns over $50,000 in app revenues will have to pay a royalty to Adobe.
Semiconductor maker Unity on Thursday announced it has partnered with Micron Technology to continue work on CMOx solid state memory. Unity hopes the new type of memory will replace current NAND memory. Unity has been developing CMOx for the past eight years and promises to allow scaling past the limits of flash.
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Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE