Tag - RealNetworks
RealNetworks has announced today that RealPlayer Cloud is now available for international users. RealPlayer Cloud provides users with 2GB of free cloud storage space, with additional storage available through subscription plans starting at $5 per month for 25GB of data. The app offers users moving, watching and sharing of videos with any user on any device, across platforms, supporting a wide variety of video formats.
RealNetworks has launched its own cloud storage app specializing in video. RealPlayer Cloud for iOS, Android, computers, and Roku will allow users to store video files online, with the new app able to stream or download videos from the storage, automatically reformatting the video to match the device and the available connection speed.
Sorenson Media today announced a strategic partnership with RealNetworks to provide a complete solution to encode, manage and deliver online video content. The partnership offers jointly-bundled products as well as single-purchase capability from either vendor, and the two companies are actively exploring further integration and collaborative development of new offerings.
Digital media streaming vanguard RealNetworks has commenced layoffs of seven percent of its workforce. An additional seven percent may follow in the coming months. The moves are part of interim CEO Rob Glaser's plan to reduce costs by $45 million as rapidly as possible. The first wave of employees involved in the layoffs were notified today, and the second batch have been notified that their current positions will not be renewed at the completion of work, and they may be reassigned elsewhere if financial conditions improve.
RealNetworks has amicably parted ways with CEO Thomas Nielsen after less than a yearless than a year of service in the position. Both Nielsen and the board of directors agreed that the position wasn't the right fit for the executive. Rob Glaser has been appointed interim CEO of the streaming media company, effective immediately.
Online media company RealNetworks has settled a lawsuit brought by the Washington State Attorney General regarding the company's practice of charging some users for services they did not want. MSNBC reports that, over the course of seven years, more than 500 people complained to the Better Business Bureau about RealNetworks' practices. As a result of the settlement, RealNetworks will establish a $2 million compensation fund for subscribers who were overcharged between January 1, 2007 and December 31, 2009.
Intel and RealNetworks made a crucial deal for video technology on Thursday. The semiconductor firm has paid $120 million to get a "significant" 190 of RealNetworks' patents. In exchange, Intel has agreed to team with RealNetworks to co-develop the latter's signature video codecs and will take on seven codec developers from its partner in the process.
RealNetworks on Tuesday named Thomas Nielsen as its new CEO. Neilsen headed Adobe's Digital Imaging business unit that included the Photoshop, Photoshop and Premiere Elements, and Lightroom apps. Neilsen is assuming the permanent position that had been left open by the sudden departure of Bob Kimball earlier this year.
The US Supreme Court late Monday rejected ASCAP's attempt to claim that song downloads are public performances. Its verdict upheld an earlier appeal ruling without added comment. The earlier, federal-level judge pointed to basic logic for support, contending that a digital recording isn't necessarily being played live to a wide audience just because it had been transferred over the Internet.
Rhapsody shook up online music Monday by buying Napster. The deal will put the two streaming and download music services together. Cash involved in the deal wasn't mentioned, but Napster's now former owner, Best Buy, will have a minority stake in the combined service.
Now AAPL Stock: 153.61 ( -0.26 )
Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE