Tag - Quake
Welcome to the Game Replay, usually the thrice-weekly look back at the wider world of gaming by the staff of MacNN. Due to E3 taking place this week, there are going to be a higher number of Game Replay posts than usual, covering the major announcements to come out of the major games industry event. Today's post will cover announcements coming out of press conferences from Bethesda and Microsoft.
Following its promise to expand Quake Live to new platforms, id Software is ready to launch the Mac and Linux versions on August 18th. The game follows the same concept as the first-person shooter Quake III Arena, although played through a browser instead of a dedicated installation. The company admitted in May that the Mac and Linux versions proved to be more difficult than initially expected.
Aspyr on Tuesday released Enemy Territory QUAKE Wars v1.5, a free patch for its sci-fi first person shooter for Mac OS X. Introducing a slew of bug fixes and stability improvements, patch v1.5 is recommended for all users and promises to add more stability and improved gameplay, as well as offering workarounds to some of the more annoying bugs identified after release. Full patch notes are as follows:
Aspyr Media has begun shipping id Software's Enemy Territory: Quake Wars for Mac OS X throughout North America. The game was built using id Software's MegaTexture rendering technology and features strategic team play, persistent character promotions, and an arsenal of weapons and vehicles in objective-based battles. "Battles rage on stunning battlefields inspired by tropical, arctic, temperate, urban and desert locations both online and offline against lethal A.I. combatants." Players choose to battle as one of five unique classes in either the human Global Defense Force (GDF) or the Strogg armies, each augmented with specialist weapons and combat hardware. Troops can use more than 40 vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers.