Tag - Project Spartan
Google+ group product manager Punit Soni gave a presentation at the Game Developers Conference on Tuesday that promised a completely unified game platform from his company. He expected "by next year" to see Android, Chrome Web Store, Chrome Native Client, and Google+ games to all be unified. He didn't explain how this would happen, VentureBeat said, although it's implied that Google+ would emphasize HTML5 games on mobile, not just the desktop, and wouldn't be locked into Android alone.
Arguably one of the more important tablet apps released in recent memory, Facebook for iPad has launched and promises to fill a hole that many have said has existed since the iPad launched in April last year. It's a fundamental break from the earlier iPhone design, however, with new metaphors and some touches specific to the larger screen. We'll find out in a hands-on whether it's worth using over an alternative like Friendly as well as learn how the long-rumored Project Spartan fits in.
Facebook's absence at the iPhone 4S event was owed to a last-minute but not fatal exit from the schedule. Insiders claimed that its portion, which was tentative to start, was cancelled "late last night." The TechCrunch contact instead expected invitations to a separate Facebook event to be sent "sometime very soon."
Facebook's reported plans to launch its iPad app next week might be joined by Project Spartan. New claims early Thursday had the social network planning to roll out both next week. The TechCrunch tip suggested Facebook could be on stage at Apple's October 4 event to show its app and Project Spartan's HTML5 features in iOS 5, but it was reportedly determined to unveil them on Monday if Apple couldn't them in the schedule.
A pair of tips may have spoiled what will and won't show at Facebook's f8 conference this Thursday. The social network has supposedly pushed back Project Spartan, its HTML5 mobile app project, after repeated delays. The plan once identified by TechCrunch as iPhone-only is now thought to have expanded to include Android and the desktop.
Facebook's plan to make an iOS-oriented platform for HTML5 web apps, Project Spartan, may have been given a lift after new word that it has hired to boost its efforts. Teck Chia, the founder of HTML5 mobile app store OpenAppMkt, has reportedly been hired. Purposes of the hire were unknown, although TechCrunch noted that Chia had previously worked on Facebook apps and would be an ideal fit to help manage Facebook apps converted to HTML5.
Facebook at its special event Wednesday brought out Skype-based video chat. The approach lets Facebook members hold one-to-one video calls between each other without having to load a separate app; complete newcomers should be talking in 30 seconds, Facebook says. The platform should also work tightly with an updated desktop app and, eventually, mobile versions.
Facebook's Project Spartan web app platform for iOS has been spied in greater detail Tuesday night and given a tentative release date. The HTML5-based system is now known to have a "chrome" navigation page but to actually rely on outside hosting for the apps themselves. Games and other titles have to call on the central chrome not just to give users an easy way to stay in Facebook, TechCrunch says, but to get the social network's wrapper for alerts, automatically login, and carry in other common elements.
Facebook founder Mark Zuckerberg dropped clues to the company's imminent native iPad app or possibly Project Spartan. The social network is due to "launch something awesome" next week developed entirely by its newer Seattle office. He wouldn't mention the iPad app by name but hinted it was for mobile and tablet plans.
Facebook founder Mark Zuckerberg's infamous early business card was actually an homage to Steve Jobs, the card's designer Bryan Veloso addressed on Quora. Although the actual "I'm CEO, Bitch" sentence was a tribute to the Dave Chappelle Show, it reportedly embodied Zuckerberg's attempt to emulate the Apple CEO at the late 2005 period when the card was made. The social network designer thought that the "aggressive" boardroom persona in meetings and elsewhere, and would hand out either a regular card or the legendary variant depending on the image he wanted to present.