11/03, 9:30am
Intel offering Larrabee GPU to China card makers
On a recent trip to China, Intel's CEO Paul Otellini has been talking about the chipmaker's upcoming high-end Larrabee GPU with China-based graphics card makers, DigiTimes reported on Tuesday, citing sources at the card makers. They claim Intel is planning on offering preferential pricing for the GPU both on its own, as well as bundled with other Intel products. The Larrabee is expected to compete with NVIDIA's GeForce and AMD's Radeon products and is due for a 2010 launch.
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09/22, 6:00pm
Intel Maloney keynote leaked
A prematurely released copy of Intel's plans for a Wednesday keynote has surfaced a day in advance and has provided details of the company's plans for the near future. The release obtained by ZDNet has Intel executive VP Sean Maloney revealing that the company has started shipping its many-cored Larrabee graphics chip to developers ahead of a full release and demonstrating what it can do in real-time. The demo should show a custom build of the online shooter Enemy Territory: Quake Wars running with raytraced lighting, a feat which is technically difficult for any graphics hardware as it calculates the path of each ray of light rather than making "shortcut" calculations.
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05/14, 4:50pm
Intel Larrabee 2010
Intel at the opening of Saarland University's Visual Computing Institute on Wednesday gave clues as to its plans for its many-core Larrabee graphics processor. In a presentation to guests, the semiconductor firm showed that the design uses 32 processor cores and mates each of these with its own vector math unit, allowing each core to process very specialized tasks very efficiently. They also have a pool of cache memory and a memory interface on their edges.
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08/04, 8:25am
Intel Larrabee Details
Intel today provided some initial details of its Larrabee graphics architecture and thus its first attempt to directly challenge stand-alone graphics chipsets from AMD and NVIDIA. The semiconductor firm believes it has solved the problems of extending graphics features by using multiple, complete x86 processor cores that are more consciously designed to recognize multiple program threads and support Hyperthreading to run more than one thread at the same time; it also adds a dedicated vector processor per core to aid in graphics-related tasks.
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03/17, 4:55pm
Intel on Nehalem, etc.
Speaking to the press in a conference call, Intel has revealed more details on some of its upcoming processor technologies. Among these is "Larrabee," an upcoming graphics chipset; while it should be integrated into motherboards, as Intel has done with most such efforts, the company says it expects to produce dedicated cards, raising the specter of competition with NVIDIA and AMD/ATI. Larrabee processors should scale to the multi-teraflop level, and will use a global cache shared by all cores. Larrabee products should begin shipping in 2009.
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