Tag - HALO
Welcome to the Game Replay, usually the thrice-weekly look back at the wider world of gaming by the staff of MacNN. Due to E3 taking place this week, there are going to be a higher number of Game Replay posts than usual, covering the major announcements to come out of the major games industry event. Today's post will cover announcements coming out of press conferences from Bethesda and Microsoft.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Fallout 4 sets sales records, Payday 2 continues to be a headache for Overkill, an upcoming update to Halo 5: Guardians, and Valve fixes issues with the Steam Link and Steam Controller when the devices are used with OS X.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, more special character abilities in Star Wars Battlefront are announced, the day one patch for Halo 5: Guardians is revealed to be 9GB in size, and Konami deny rumors Hideo Kojima has left the company.
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, Halo 5 and Destiny expansion details are revealed, Ouya is allegedly in discussions to be acquired by Razer, and Hearthstone gains a new competitive 'Tavern Brawl' mode.
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, Twitch bans AO-rated titles from streaming, NCsoft is making MMO WildStar a free-to-play title, and leaks suggest Microsoft is adding a headphone jack to the Xbox One controller.
Every Sunday, MacNN and Electronista collect together a selection of notable items from the world of gaming into one post. In today's Weekly Game Replay, we recount the drama of Curiosity's heavily-delayed prize of being a "God of Gods," Bioware's cancellation of Shadow Realms, the dropping of a content update public beta for Halo: The Master Chief Collection, the expansion of Steam's economy to other games, and the PlayStation 4's return to beating the Xbox One in US hardware sales.
Life simulator The Sims 4 has a release date for OS X. The fourth iteration of the series will be available for download on February 17. Sims 4 requires OS X 10.7.5 Lion or greater, a Core 2 Duo processor running at 2.4GHz or faster, 4GB of RAM, and the Nvidia GeForce 9600M GT, ATI Radeon HD 2600 Pro, or better. Pricing is not yet known, but it will be "priced similarly" to the PC edition.
Microsoft game studio 343 Industries has spelled out a compensation package for users affected by the matchmaking flaws that Halo: The Master Chief Collection has been plagued with since launch. The package includes Halo 3 adjunct title ODST, which was not expected to be released, a remastered multiplayer map, a month of Xbox Live service, and a character nameplate for use in-game.
Swedish developer Avalanche Studios and publisher Square Enix revealed that they are working on the next entry in the Just Cause franchise. Just Cause 3 is an open-world action adventure game like its predecessor, making its way to PC, PlayStation 4 and Xbox One in 2015. Avalanche Studios Chief Creative Officer Christofer Sundberg said that it will be sold as in physical and digital versions, without hinging on free-to-play models or in-game transactions. After release, the studio intends to look into downloadable content.
During the recent Nintendo Direct it was revealed that the company is updating another Legend of Zelda game for its 3D handhelds. The Legend of Zelda: Majora's Mask - which was originally released on the Nintendo 64 in 2000 - is coming to the Nintendo 3DS and 2DS in spring 2015. Majora's Mask 3D follows 2011's remake of The Legend of Zelda: Ocarina of Time 3D - another game that was originally for the Nintendo 64.
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Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE