Tag - Electronic Arts
Every Sunday, Electronista and MacNN put together an all-in-one article for some of the bigger news from the game industry in the previous week. In this week's edition of the Weekly Game Replay, we look at Guild Wars 2's recently-announced expansion, new details on Electronic Art's Battlefield Hardline, the physical release of Dying Light being delayed outside of North America, The Elder Scrolls Online's name change and new payment structure, Robotoki's shutdown, hiatus for Human Element, and Dontnod's newest game in development.
Every Sunday Electronista and MacNN report on some of the happenings of the video game industry during the past week. In this week's edition, we take a look at Microsoft's purchase of Mojang finalizing, Blizzard's new expansions for Starcraft II and Hearthstone, Unity asset development payouts, Grand Theft Auto 5 first-person mode on next-gen consoles, and Electronic Arts terminating its multiplayer online battle arena (MOBA) game, Dawngate.
Every Sunday Electronista and MacNN report on some of the important bits of news from the world of video games. In this week's edition we take a look at Blizzard bringing Hearthstone to smartphones, EA's Battlefield 4 lawsuit dismissal, Assassin's Creed: Unity system requirements, Carbine Studios layoffs, and more.
Electronic Arts (EA) has pulled an interesting move with the upcoming Madden 15 and its EA Access program recently, making the subscription program the only way gamers can try out the football title before it is formally released: the company is abandoning its yearly demo trend to give Xbox One owners the chance only to play the game before its August 26 release. News of the demo's absence comes from a Twitter exchange with EA Sports Community Manager Andrew Johnson, who stated no demo was coming.
Earlier this week, Electronic Arts (EA) announced the EA Access program, which would give gamers access to EA games via a subscription platform. The program is currently exclusive to the Xbox One, but it appears that Sony thinks that the service wouldn't be a good fit for PlayStation 4 owners. According to Sony, a monthly program that only offers EA titles isn't "good value."
Electronic Arts has rolled out a new subscription service for some of its games for Xbox One owners. For either a $5 monthly or $30 annual fee, gamers on Microsoft's new console will soon be able to sign up for EA Access, allowing them to play FIFA 14, Madden NFL 25, Peggle 2, and Battlefield 4, in addition to saving 10 percent on purchases of all EA digital content through the Xbox Games Store.
Electronic Arts (EA) appears to be in need of additional time for two of its highly-anticipated releases that were scheduled for this year. Battlefield Hardline, which saw a beta test launch after the Electronic Entertainment Expo 2014, and Dragon Age: Inquisition, the third installment of the role-playing series, are seeing their release dates pushed back.
Electronic Arts (EA) CEO Andrew Wilson came on stage during the company's press conference at E3 to show off some of the projects that EA is bringing to next generation consoles soon, as well as in the longer-term future. Games including Battlefield: Hardline and Dragon Age: Inquisition were displayed, that are due out within the year, but also future projects such as Mirror's Edge 2 and teaser information from Bioware and Criterion.
With the announcement of Gamespy shutting down at the end of the month, gamers and companies alike have been scrambling for solutions to keep fan favorite games going. Among them, Electronic Arts and fans of Halo: Combat Evolved have tried to find solutions that would keep the games after the shutdown, to mixed results.
Cable giant Comcast is reportedly close to signing a deal that would stream game industry publisher Electronic Arts' titles to the company's X1 cable box. Under the agreement, games like soccer title FIFA, football simulator Madden, strategy game Plants vs. Zombies and classic titles like Monopoly will be playable on Comcast's new cable set-top box.
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Scrivener for iOS to arrive in late July
For some long-time Scrivener users, to quote Paul Simon, "these are the days of miracle and wonders." As it marks its 10th anniversary in business, developer Keith Blount has announced that the long-awaited iOS version of his creative-writing tool Scrivener is to be submitted to the App Store, following strong praise from beta-testers. The program, expected in late July, will sell for $20 and work with both the iPad and iPhone. When we interviewed Blount last January, he added that Scrivener 3 for Mac would follow along shorty afterwards. http://bit.ly/2901XLE
WhatsApp now handles over 100M calls daily
WhatsApp is celebrating that it is being used for over 100 million calls every day. In a brief notice, the Facebook-owned messaging platform advises the voice-calling feature it rolled out to its users last year now deals with an average of over 1,100 calls initiated per second. Earlier this year, it increased the security of its calls and other messages, by introducing end-to-end encryption on all platforms. http://bit.ly/292HqCX
Adele's '25' album now streaming
Recording artist Adele has "pulled a Kanye" after saying that her current album "25" would not be available for streaming. The seven-month-old record, which has yielded a number of hit singles, is now available for streaming on all the major streaming services, such as Apple Music and Spotify, as of today in most major markets, with worldwide distribution to come. Reportedly, the singer had demanded streaming be limited to paid subscribers -- a condition that has hurt some streamers with artists, who aren't paid royalties for free or trial listens . Apple pays performers its normal royalty rates during its free trial, avoiding the issue -- and having repeated success in both signing up exclusives and placing those exclusives into the top of the charts. http://ti.me/28U7NOu
SanDisk iXpand case has battery, storage
A new iPhone 6 and iPhone 6s case from SanDisk appears to be the "holy grail" of accessories: a stylish and protective case that offers both extra storage as well as the option of extra battery power as well. The iXpand Memory case offers either 32GB, 64GB, or 128GB of additional storage incorporated into the case, and an optional add-on battery pack (sold separately) adds up to an extra day or more of charge. Through the associated iXpand app, camera photos and videos can be automatically stored on the extra storage, optionally password-protected, The cost for the case is (in order of storage capacity) $60, $100, and $130. The battery pack's release data has not yet been announced, but the add-on should retail for an additional $30. http://bit.ly/291epHu
Fifth Hong Kong store to open June 30
The 46th official Apple store in what the company calls the "Greater China" region will open at 10AM local time in Hong Kong's New Town Plaza in the Sha Tin district on Thursday, June 30, according to a new page on Apple's retail website. Despite slowing growth due to economic turmoil in China, the country is still Apple's fastest-growing market. The new story will be the fifth for Hong Kong, a lucrative market for Apple thanks to the high concentration of wealth there and a thriving "gray" market. Normal store hours for the new store will be 10AM to 10PM every day. http://apple.co/291diaT
Apple Music bug bites very short songs
There appears to be a reproducible bug in the current version of iTunes -- version 12.4.1, running on OS X 10.11.5, both the current non-beta versions of the respective software -- that causes a streamed song to become "stuck" in endless buffering if the streamed item just before this happened was 60 seconds or less in length. The problem appears to stem from code in iTunes that signals the next track to start downloading one minute before the currently-playing track is done, and thus songs shorter than one minute don't trigger the download. Locally-stored music is unaffected by the bug, and the problem does not appear to exist in either the macOS Sierra developer beta or versions of iTunes earlier than 12.4, and does not affect the iOS Music app at all. http://bit.ly/291cN0l
Walmart Pay expands to 15 states
Walmart, one of the key progenitors of the failed CurrentC mobile payment system that was distinguished from Apple Pay by its ability to collect and share customer financial and buying data among its participants, has expanded the soft rollout of its alternative solution "Walmart Pay" to an additional 15 US states following a pilot program in Arkansas and Texas last month. Walmart continues to resist adding Apple Pay. The system, built into the Walmart app for iOS and Android, works with a complicated system of the camera scanning a purchase code at the register, then generating a QR code which is then scanned by the register. The system is available now in Alabama, Georgia, Indiana, Iowa, Kentucky, Louisiana, Michigan, Mississippi, Missouri, Nebraska, North Carolina, North Dakota, South Carolina, South Dakota, Tennessee, Virginia, and Washington, DC. http://apple.co/28SqZfu