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Tag - ESPN
ESPN is taking down its YouTube channels, following after the launch of the YouTube Red subscription service by Alphabet, according to reports. The sports broadcaster is slowly turning its videos private and is switching out the YouTube player on its online properties with its own web player, with the likely reason being either legal or financial issues over the monetization of clips hosted on the online video service.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, I Am Bread heads to iOS, Sony starts testing its PlayStation 4 firmware update, Valve also tests an upgrade for Steam's Big Picture mode, and ESPN looks to expand its gaming coverage by hiring eSports editors.
ESPN has released an app for the Pebble smartwatch, providing results for various sporting events. The Scores app includes results from the NFL, MLB, NBA, NHL, college football, and college basketball, and will vibrate to notify the wearer about game updates. The app is now available to download from the Pebble App Store for iOS and Android.
Apple pushed organizations like Major League Baseball and ESPN to adopt its HTTP live streaming (HLS) technology, and in so doing caused them to infringe on an Emblaze patent, a lawyer for the latter party claimed today at the start of a federal trial. The patent in question was issued in 2002; Emblaze says that it covers delivering live-streaming video over wireless networks. Apple began work on HLS "no earlier than 2007," according to the Emblaze attorney, and asked services like MLB At Bat and WatchESPN to switch to the format to improve sales of iOS devices, since they can't handle other standards like Flash.
As anticipated, ESPN and a collection of local National Public Radio affiliates have been added to Apple's iTunes Radio service. Both are live streams of their broadcast counterparts, and in some cases use custom art for individual shows. Some of the NPR affiliates include ones in Austin, Chicago, Los Angeles, New York, St. Louis, and Washington DC.
Yesterday's update of Apple TV to include a number of other channels was complemented on Wednesday with the addition of two new ESPN channels for both Apple TV and the WatchESPN iOS app. The update brings ESPN News and the Spanish-language ESPN Deportes to both devices, adding to ESPN's present services. The WatchESPN app requires an existing cable subscription to at least one ESPN network.
The ESPN sports network has allegedly been in deep discussion with potential Internet television purveyors to offer its live programming online. A deal with any IPTV carrier would have to pay at least as much as a traditional cable outlet would, according to President John Skipper, with a mandated purchase of "the whole suite of products." Expected to be bundled are ESPN, ESPN2, ESPN News and mobile app content.
An updated version of ESPN's WatchESPN iOS app featuring a new "Live Toolbar" has been launched in the App Store. Thanks to the Live Toolbar, iPad users can now see what is airing on other ESPN networks and switch between feeds without closing an active stream, as well as view scores and highlights from other sports events. In addition, rotating the device into the landscape orientation will open up the ability to simultaneously watch multiple streams. Other updates includes support for iOS 7, and the ability to access ESPN3 events when connection from a college or military network.
Apple has issued a v5.3 update for second- and third-generation Apple TVs. The new firmware adds support for several video services, most notably HBO Go, WatchESPN, and Sky News. Also included are Crunchyroll, which concentrates on anime and other Asian content, and Qello, which hosts concerts and music documentaries.
According to recent reports, media companies with high-bandwidth apps are considering deals with wireless carriers to ensure users can consume the content without being slapped with data overage fines. Reportedly, sports network ESPN has had discussions with at least one carrier to subsidize users' wireless data usage, with the company paying to offset data used by subscribers.