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Tag - Double Fine
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Double Fine succeeds in raising funds for Psychonauts 2, the founder of Oculus apologizes for miscommunications on the Rift's price, and Sony advises there to be at least 100 games heading to the PlayStation VR headset.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Bungie adds a racing mode as an in-game event in Destiny, Double Fine dates its Day of The Tentacle remaster and reveals other upcoming releases, Epic Games offers more Paragon details, and Bethesda offers a prize of $1 million to The Elder Scrolls Online players.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Double Fine starts a crowdfunding campaign for a sequel to Psychonauts, Bethesda treats players to multiplayer Doom, Grand Theft Auto: San Andreas reaches the PlayStation 3, and Telltale Games will be shipping an episodic Batman game next year.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, the first images of Day of the Tentacle Remastered surface, Blizzard starts testing voice chat, a lost Dizzy game is made available to play after 22 years, and Valve updates its mobile app to make Steam accounts more secure.
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, a robbery of a game retailer causes issues for Nintendo's UK Splatoon launch, a new arena mode has been added to Evolve, and the republishing of Iron Brigade by Double Fine.
On Tuesdays and Fridays, MacNN takes a few minutes to round up important goings-on in the Mac and iOS gaming world. Today, we're looking at Heroes of the Storm's release date, Spiderweb Software departing iOS development, and the release of Chapter II of Broken Age.
Every Sunday, Electronista and MacNN offer up a one-stop article for some of the happenings in the video game industry over the past week. In this week's edition of Weekly Game Replay, we look at Double Fine layoffs, Call of Duty reaching $10 billion in sales for the franchise, World of Warcraft recapturing 10 million active subscriptions, Sweden considering a sexism label for video games, Activision settling its shareholder lawsuit, and more.
Psychonauts developer Double Fine ended its Kickstarter project Tuesday evening with the largest project in the site's history. The fundraising for an adventure game earned $3,335,325 since its early February start, or more than eight times the $400,000 the studio had set for its original budget. Its actual budget will be higher, as another $110,000 had been pledged by others in the game industry outside of Kickstarter proper.
Double Fine Productions has surpassed its Kickstarter funding goal in just eight hours since the developer began accepting pledges to help create an adventure game and a documentary to chronicle the experience. The project has achieved over $1 million in investment pledges, more than doubling the original goal of $400,000.