Tag - Double Fine
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, XCOM 2 is announced for the PlayStation 4 and Xbox One months after it shipped on the PC and Mac, Psychonauts for the PlayStation 4 ships 11 years after arriving on the PlayStation 2, a fan project to recreate an unreleased Star Wars game gets support from Valve, and Microsoft creates a global championship for Forza Motorsport 6 with 'real-world prizes' for winners.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Double Fine succeeds in raising funds for Psychonauts 2, the founder of Oculus apologizes for miscommunications on the Rift's price, and Sony advises there to be at least 100 games heading to the PlayStation VR headset.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Bungie adds a racing mode as an in-game event in Destiny, Double Fine dates its Day of The Tentacle remaster and reveals other upcoming releases, Epic Games offers more Paragon details, and Bethesda offers a prize of $1 million to The Elder Scrolls Online players.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, Double Fine starts a crowdfunding campaign for a sequel to Psychonauts, Bethesda treats players to multiplayer Doom, Grand Theft Auto: San Andreas reaches the PlayStation 3, and Telltale Games will be shipping an episodic Batman game next year.
Welcome to the Game Replay, the thrice-weekly look at the wider world of gaming by the staff of MacNN. In today's edition, the first images of Day of the Tentacle Remastered surface, Blizzard starts testing voice chat, a lost Dizzy game is made available to play after 22 years, and Valve updates its mobile app to make Steam accounts more secure.
Welcome to the Game Replay, the twice-weekly look at the wider world of gaming by the staff of MacNN and Electronista. In today's edition, a robbery of a game retailer causes issues for Nintendo's UK Splatoon launch, a new arena mode has been added to Evolve, and the republishing of Iron Brigade by Double Fine.
On Tuesdays and Fridays, MacNN takes a few minutes to round up important goings-on in the Mac and iOS gaming world. Today, we're looking at Heroes of the Storm's release date, Spiderweb Software departing iOS development, and the release of Chapter II of Broken Age.
Every Sunday, Electronista and MacNN offer up a one-stop article for some of the happenings in the video game industry over the past week. In this week's edition of Weekly Game Replay, we look at Double Fine layoffs, Call of Duty reaching $10 billion in sales for the franchise, World of Warcraft recapturing 10 million active subscriptions, Sweden considering a sexism label for video games, Activision settling its shareholder lawsuit, and more.
Psychonauts developer Double Fine ended its Kickstarter project Tuesday evening with the largest project in the site's history. The fundraising for an adventure game earned $3,335,325 since its early February start, or more than eight times the $400,000 the studio had set for its original budget. Its actual budget will be higher, as another $110,000 had been pledged by others in the game industry outside of Kickstarter proper.
Double Fine Productions has surpassed its Kickstarter funding goal in just eight hours since the developer began accepting pledges to help create an adventure game and a documentary to chronicle the experience. The project has achieved over $1 million in investment pledges, more than doubling the original goal of $400,000.
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Cirrus creates Lightning-headphone dev kit
Apple supplier Cirrus Logic has introduced a MFi-compliant new development kit for companies interested in using Cirrus' chips to create Lightning-based headphones, which -- regardless of whether rumors about Apple dropping the analog headphone jack in its iPhone this fall -- can offer advantages to music-loving iOS device users. The kit mentions some of the advantages of an all-digital headset or headphone connector, including higher-bitrate support, a more customizable experience, and support for power and data transfer into headphone hardware. Several companies already make Lightning headphones, and Apple has supported the concept since June 2014. http://bit.ly/29giiZj
Apple Store app offers Procreate Pocket
The Apple Store app for iPhone, which periodically rewards users with free app gifts, is now offering the iPhone "Pocket" version of drawing app Procreate for those who have the free Apple Store app until July 28. Users who have redeemed the offer by navigating to the "Stores" tab of the app and swiping past the "iPhone Upgrade Program" banner to the "Procreate" banner have noted that only the limited Pocket (iPhone) version of the app is available free, even if the Apple Store app is installed and the offer redeemed on an iPad. The Pocket version currently sells for $3 on the iOS App Store. [32.4MB]
Porsche adds CarPlay to 2017 Panamera
Porsche has added a fifth model of vehicle to its CarPlay-supported lineup, announcing that the 2017 Panamera -- which will arrive in the US in January -- will include Apple's infotainment technology, and be seen on a giant 12.3-inch touchscreen as part of an all-new Porsche Communication Management system. The luxury sedan starts at $99,900 for the 4S model, and scales up to the Panamera Turbo, which sells for $146,900. Other vehicles that currently support CarPlay include the 2016 911 and the 2017 models of Macan, 718 Boxster, and 718 Cayman. The company did not mention support for Google's corresponding Android Auto in its announcement. http://bit.ly/295ZQ94
Apple employees testing wheelchair features
New features included in the forthcoming watchOS 3 are being tested by Apple retail store employees, including a new activity-tracking feature that has been designed with wheelchair users in mind. The move is slightly unusual in that, while retail employees have previously been used to test pre-release versions of OS X and iOS, this marks the first time they've been included in the otherwise developer-only watchOS betas. The company is said to have gone to great lengths to modify the activity tracker for wheelchair users, including changing the "time to stand" notification to "time to roll" and including two wheelchair-centric workout apps. http://bit.ly/2955JDa
SanDisk reveals two 256GB microSDXC cards
SanDisk has introduced two 256GB microSDXC cards. Arriving in August for $150, the Ultra microSDXC UHS-I Premium Edition card offers transfer speeds of up to 95MB/s for reading data. The Extreme microSDXC UHS-I card can read at a fast 100MB/s and write at up to 90MB/s, and will be shipping sometime in the fourth quarter for $200. http://bit.ly/294Q1If
Apple's third-quarter results due July 26
Apple has advised it will be issuing its third-quarter results on July 26, with a conference call to answer investor and analyst queries about the earnings set to take place later that day. The stream of the call will go live at 2pm PT (5pm ET) via Apple's investor site, with the results themselves expected to be released roughly 30 minutes before the call commences. Apple's guidance for the quarter put revenue at between $41 billion and $43 billion. http://apple.co/1oi1Pbm
Twitter stickers slowly roll out to users
Twitter has introduced "stickers," allowing users to add extra graphical elements to their photos before uploading them to the micro-blogging service. A library of hundreds of accessories, props, and emoji will be available to use as stickers, which can be resized, rotated, and placed anywhere on the photograph. Images with stickers will also become searchable with viewers able to select a sticker to see how others use the same graphic in their own posts. Twitter advises stickers will be rolling out to users over the next few weeks, and will work on both the mobile apps and through the browser. http://bit.ly/29bbwUE