August 22 - 12:50pm EDT
NVIDIA today formally released the finished version of CUDA 2.0. The second generation of the company's general-purpose programming language for its video chipsets supports 64-bit versions of Mac OS X and Windows Vista and adds support for instructions that can help offload more specific tasks from the main processor to the video card, such as 3D textures and hardware-accelerated interpolation of information. [full story]
August 20 - 9:05pm EDT
Apple has updated its download site with the latest version of the NVIDIA CUDA development kit. CUDA (Compute Unified Device Architecture) allows users to crunch mathematical formulas using the GPU resident inside a computer, speeding up otherwise lengthy tasks, such as encoding video or other rich media, as well as scientific and design uses. The kit will allow developers to tweak their code to run optimally on systems such as the MacBook Pro, and its GeForce 8600M graphics chipset. [full story]
July 30 - 8:40pm EDT
Apple's rumored non-Intel mainboard platform may primarily involve a change of suppliers to NVIDIA rather than any kind of custom development, PCPer suggests. The enthusiast site notes that Santa Clara, California-based NVIDIA has been developing its first nForce mainboard chipset for Intel-based notebooks, currently codenamed MCP79, with the aim of improving several weaknesses that have affected Intel's own designs and thus Apple as well. The architecture would support all the necessary components for Intel's just-announced Core 2 processors, including a 1,066MHz system bus and the option of DDR3 memory. [full story]
June 6 - 4:35pm EDT
Apple may be looking to adopt proprietary Nvidia code for Macs, an interview reveals. The latter company's CEO, Jen-Hsun Huang, has proposed that Apple is extremely interested in his company's CUDA programming language, which simplifies the coding process for Nvidia graphics hardware and can in theory improve performance. In February, an early Mac SDK for CUDA was released in the form of a beta. [full story]
May 23 - 2:40pm EDT
(Update with corrections) The version of Photoshop included with Adobe's future Creative Suite 4 will include fuller acceleration both for dedicated video hardware as well as the first support for physics processing, TGDaily has been told as part of an early demonstration. While CS3 has already had limited support for graphics processing units (GPUs) for certain filters, the new version will use video hardware to improve performance across much of the image editor's pipeline. It will also enable new editing techniques: users can bring in a 3D image and paint it with changes applied immediately. [full story]
May 22 - 1:10am EDT
NVIDIA plans on refreshing its GPU line-up next month with two new graphics card that will feature its next-generation CUDA-enabled graphics core, codenamed D10U. The company is expected to deliver both the GeForce GTX 260 (D10U-20) and GeForce GTX 280 (D10U-30) on June 18th as part of its summer refresh, according to DailyTech. The report claims that the GTX 260 will be a "significantly" scaled down version of the GTX 280, which will enable all 240 unified stream processors designed into the processor. These second-generation unified shaders perform 50 percent better than the shaders than its previous-generation offering, the company claims in its documentation; however, ... [full story]
February 20 - 11:55am EST
Nvidia today announced the release of CUDA beta (12.9MB) for the Mac, a developer's kit that allows users to create derivative works for academic, commercial, or personal purposes. In addition to Nvidia's cards being used for gaming, some research firms use CUDA to do molecular modeling using parallel processing implementations, according to The Enquirer. The CUDA developers kit beta is available from Nvidia's website. [full story]
February 4 - 7:25pm EST
Nvidia today announced an official acquisition of Ageia Technologies, the company behind the PhysX software and hardware components. The acquisition will give Nvidia a physics element for its Cuda parallel processing systems. The PhysX technology is currently in use in many Xbox 360, Playstation 3 and Nintendo Wii games, as well as many gaming PCs worldwide. Nvidia will be hosting a quarterly conference call on February 13th to provide more information about the acquisition in its final stages. [full story]<< first1last >>
