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Apple's App Store API screening flawed, says developer

Coders must be careful to avoid tripping flags

A new automatic screening technique Apple is using for the App Store appears to be backfiring, claims developer Rogue Sheep. The screening is believed to be aimed at catching unauthorized APIs, blocked under Apple's submission rules. A number of the apps trapped so far are allegedly ones using Three20, an Objective-C library. Rogue Sheep's Postage has in the past relied on some Three20 code, and so private API calls were removed from the software before submitting a recent update.

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Microsoft: mobile apps aren't important

MS' Ozzie claims mobile apps secondary

Mobile apps aren't an important factor in the success of a smartphone platform, Microsoft chief software architect Ray Ozzie claimed today. Interviewed at the company's Professional Developer Conference, the veteran developer tried to downplay apps as a lure and insisted that "all the apps that count" will be available on every smartphone as the time to write and port code is much shorter than on the desktop. Ozzie instead implied that it was the OS itself and its built-in features that would make the difference.

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Chinese App Store succeeding in spite of barriers

Piracy, device limitations hamper potential

The App Store is doing fairly well in China, in spite of obstacles to its adoption, says the Wall Street Journal. Over $1 million in sales are said to have been made so far, a significant amount given the short space of time in which the store has been open. Some popular apps include the instant messaging title QQ, and the real-time strategy game Command & Conquer: Red Alert.

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Apple utilizes computer screening for App Store submissions

Apps rejected for using private APIs

Apple has allegedly expanded its iPhone app review process to include computerized filtering of submissions, according to Daring Fireball blogger John Gruber. The new "static analysis tools" are designed to catch developers trying to use Apple's private APIs, which the iPhone SDK terms explicitly prohibits.

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Developer quits iPhone over App Store rejections

Store is 'broken,' says company

Software developer Rogue Amoeba has claimed plans to quit iPhone development, citing what it calls the "broken" nature of the App Store approval process. In July the company submitted a bugfix for Airfoil Speakers Touch (AST), an app streaming audio from computers running the Airfoil desktop client. Amoeba complains that the corrected version has only just become available, as a result of three rejections which ultimate forced it to remove existing functionality.

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Apple offers status updates for App Store submissions

Change comes after slew of complaints

Apple has unveiled a new system for disclosing the status of App Store submissions, according to Wired. The company's Dev Center website features a chart showing specific dates and times as the app waits for review, reaches the review process, and finally enters the App Store for general availability.

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Spanish translation of Mein Kampf appears on App Store

Highlights discrepancy in standards

A Spanish translation of Mein Kampf has been launched at the App Store, observers note. Written in the 1920s by Adolf Hitler, the book is both an autobiography and a charter of the fascist, anti-Semitic policies that would come to guide the Third Reich. No other version of the book is available as a standalone app, and its icon is the Nazi Party emblem, complete with swastika.

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Superguide developer complains of App Store review policies

App torn apart by one reviewer, OK'd by another

Apple has been criticized once again for its App Store review policies, as Macworld.com complains of frustrating inconsistencies between different members of the review team. The company has worked to publish its first book, the "iPhone & iPod touch Superguide," as both a PDF version and an app available on Apple's portable devices.

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E-book submissions outpacing new games on the App Store

iPhone to be formidable opponent to the Kindle?

While the iPhone platform has proven attractive to game developers, e-books have begun to dominate the latest apps, according to data collected by Flurry. From August 2008 to August 2009, most of the new apps were released into the Games category. Starting in September, however, the Books category took the lead for the first time in the App Store's history.

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Apple Remote update supports Apple TV 3.0

Compatibility extended to iTunes 9.0.2

Apple on Thursday released an update to its Remote app for the iPhone and iPod touch. Version 1.3.2 adds support for the Apple TV v3.0 firmware and corresponding iTunes 9.0.2 updates also announced on Thursday. Along with the Apple TV compatibility, the Remote download also offers several bug fixes.

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Lala bringing streaming music service into App Store

Songs can be streamed forever for 10 cents each

Lala is readying an iPhone app that will serve as a portal for the company's music services, according to the Associated Press. The app will allow users to purchase the right to stream songs for $0.10 each, which pays for an unlimited number of plays. The sound quality, however, is lower than standard iTunes MP3s.

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App Store approaching 100,000 active titles

Figure goes unmentioned in Apple Q4 results

Apple has almost reached another important psychological milestone when it comes to the App Store, a tracking website claims. The store is said to be nearing over 100,000 active titles, scattered across a number of different categories. During its fourth-quarter results call, Apple cited only a figure of more than 85,000 apps; the current tally is already over 91,000, but Apple may be holding back in order to make a more dramatic announcement.

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Microsoft jabs Apple's iPhone app rejection policies

Win Mobile team jokes about App Store

The Windows Mobile development team today indirectly criticized Apple with a video (available below) promoting Windows Marketplace for Mobile. The spoof makes fun of Apple's tendency to reject certain iPhone apps and allow novelties, and instead portrays imaginary apps that Microsoft would have rejected, such as ones that would provide a fake mustache or that regularly shock the owner. Apple isn't mentioned directly in the roughly two-minute spot.

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Apple stung with criticism for inadequate App Store refunds

Policy allows broken apps to survive

Apple is facing new media criticism over the absence of a comprehensive App Store refund policy, most prominently from the New York Times. One writer notes that while people can get refunds if a download is delayed, or not properly executed, it is impossible to get money back based purely on quality complaints. The issue can become serious when dealing with more expensive iPhone apps, such as navigation software. It may also impact people buying less expensive titles which do not work, in spite of Apple's quality assurance.

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iTunes Connect disruption causing echo effects?

Preventing maximum app exposure

Developer Cramzy claims that although its Celebrity Birthday Match app was approved for the App Store on October 4th, it never appeared in the list of recently-released apps. The program was more importantly submitted on September 24th, which is said to be around the same time a number of developers were reporting difficulty with iTunes Connect. Due to Connect being used for everything from app delivery to software management, developers experienced severe problems when submitting new apps or updates.

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App Store profits extremely difficult, developers say

Initial success stories overhyped

Despite initial impressions given by Apple and the media, success stories at the App Store are actually rare, a new report suggests. Apple has enjoyed pointing to Trism developer Steve Demeter as an example of App Store profits, as well as a new egalitarian footing for independent developers. Demeter managed to accumulate $250,000 in two months through his iPhone app; while some observers believed he would be able to retire on future iPhone profits, Demeter now admits that he is only living a wealthy lifestyle because he invested in Palm stock, which jumped in value from $1.76 to $12.

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Apple approves 'politically charged' iSinglePayer app

App promotes health care reform in US

Apple has reversed course and approved iSinglePayer, an iPhone app advocating health care reform in the US. The app had initially been rejected for being "politically charged," as it contains charts and information regarding single-payer health care systems. Users can even find the nearest congressperson and view campaign donations provided by companies in the health sector.

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Palm: open-source webOS apps free to make

Palm spurs open-source apps, web downloads

Palm at a special event tonight staked out its differences with Apple by making key changes to its developer program. The smartphone developer is one of the first after Google to foster open development and said it will dismiss its usual $99 app submission fee for any developer whose webOS apps are open-source. Back end data on app downloads and other sales info will also be available to all developers on request.

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App Store hits 2 billion downloads

iPhone app downloads reach 2b

Apple this morning said that App Store downloads had reached the two billion mark. The news follows just 158 days after the company said it had reached one billion downloads and now has over 85,000 apps with over 125,000 registered developers. It proves that the rate of downloads "continues to accelerate," according to Apple chief Steve Jobs.

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Sept. 18th weekend sees sharp spike in app approvals

May represent attempt to clear backlog

An unusually large number of iPhone apps were approved on the weekend of September 18th, one website observes. AppShopper remarks that in monitoring trends at the App Store, it noticed 1,394 titles premiering on the 18th alone, followed by another 928 on the 19th. By the 20th figures had dropped to a relatively normal level, just 298 apps.

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Developers report upload difficulties with iTunes Connect

Service essential to submitting iPhone apps

Developers are experiencing severe problems using iTunes Connect, scattered reports say. The service is the conduit through which apps are submitted to the App Store, and during this week it has allegedly been stalling during uploads. The problem is said to be independent of browser or operating system choices, and to typically involve hangs midway through an upload, though some developers complain they cannot even begin the process.

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New iPhone ads explore app themes

Number of apps per ad climbing

Apple has begun airing three new iPhone TV ads, once again highlighting apps available at the App Store. The first, Dine, targets eating and travel, and references apps such as TripCase, Zagat to Go and Quickoffice. Nature despite its name is actually based around learning, and hence shows off titles such as DailyFinance, GuitarToolkit and iBird Explorer Plus.

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Apple repeats denial in Google Voice dispute

Insists app has not been rejected

Apple has already issued a response to today's release of an uncensored Google submission to the FCC, according to Silicon Alley Insider. "We do not agree with all of the statements made by Google in their FCC letter," reads a statement from an Apple representative. Reiterating an earlier point of view, the representative adds that "Apple has not rejected the Google Voice application and we continue to discuss it with Google."

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PSP mini games neutered compared to iPhone titles

Sony PSP Minis hobbled

Sony is purposely limiting PSP minis in a way that could hobble them compared to their rivals on the iPhone, the company revealed in a Game Developers Conference presentation on Thursday. The small games will have a sped-up approval process compared to regular PSP games but are banned from using any networking features and can't have downloadable content. They also won't be allowed to support third-party peripherals, according to the company.

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LogMeIn CEO claims private line for App Store questions

Case raises fairness issues

Apple is giving special support treatment to at least one iPhone developer, according to the latter party. CEO Mike Simon of LogMeIn has revealed that he now has a private phone number he can call regarding Ignition, the company's remote access app. The software has an unusually high price of $30, and is said to have generated at least $1 million for LogMeIn since its December introduction.

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Windows Mobile store can remote-delete apps

Win Mobile Marketplace can remote delete

The upcoming Windows Marketplace for Mobile will let Microsoft remotely delete apps from Windows Mobile phones without the user's consent, the company said in a presentation as part of its Tech·Ed New Zealand conference. In the event an app is approved but later pulled, Microsoft will automatically wipe the app from every phone that had previously downloaded the app. It's not clear if Microsoft will also automatically refund paid downloads.

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Needham ups Apple stock target to $235

Jump linked exclusively to iPhone

Needham & Co. is raising its price target for Apple stock from $200 to $235, says one of the research firm's analysts, Charlie Wolf. The bump is based entirely on the performance of the iPhone, Wolf notes, and in particular the effects of the App Store. The store is said to have had "explosive" growth since January, and it is thought that a "virtuous circle" involving app developers and smartphone buyers could soon push iPhone sales higher.

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iPhone trumps BlackBerry in app use, social nets

iPhone users download more apps

iPhone owners are much more likely to download apps and get involved with social networking than their BlackBerry-owning counterparts, Compete revealed today in a new study. About 72 percent of Apple smartphone users are likely to have downloaded at least 10 third-party apps, but 73 percent of BlackBerry users have picked up five apps or less. The researchers add that iPhone owners are more willing to buy their apps than BlackBerry owners.

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iPod update event gives confidence, says analyst

Helped by iTunes 9, App Store figures

Apple's 2009 iPod update event was generally a positive, says Needham & Co. analyst Charlie Wolf. It did for instance mark Steve Jobs' first public appearance after his six-month medical leave, during which he had a liver transplant. Jobs also announced several important statistics, such as the existence of over 75,000 iPhone apps, and over 1.8 billion app downloads. The last official figures included 65,000 apps and 1.5 billion downloads.

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App Store gets ESPN Fantasy Football, Madden NFL 10

ESPN and Madden apps ship for iPhone, iPod touch

Several new football-themed apps have been added to the app store, ESPN Fantasy Football and Madden NFL 10. The Fantasy Football title allows players to control and manage their ESPN teams and leagues directly from the mobile device. Users can access live scores and stats, configure personalized alerts, or post on a league message board.

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iPhone 3.1 firmware integrates Genius for apps, ringtones

Apple intros firmware v3.1 for iPhone, iPod touch

Along with several new iPod introductions, Apple on Wednesday also announced a firmware update, v3.1, for the iPhone and iPod touch. The latest firmware brings the company's Genius technology to App Store content. The new functionality works in a similar way to the music feature, allowing users to view app suggestions based on their list of downloads and popular content from other users.

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Sony: games 'lost' in iPhone's App Store

Sony attacks iPhone game development

Apple's approach to the App Store is ultimately hurting game development on its platform, Sony Europe developer relations head Zeno Colaco claimed this week. In comparing the process behind iPhone and iPod touch games to the recently introduced concept of PSP Minis, the executive argued to Develop that letting App Store game creators have a low-cost development kit actually hurts their chances of success as it encourages too much development. While their games go online quickly, they reportedly get lost in the sheer volume of titles where the smaller PSP catalog will provide better exposure.

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GameSalad to aid in publishing user games on App Store

Streamlines game development

GameSalad has announced it will soon launch an iPhone publishing system for titles produced with its game creation utility. The tool is free, and meant for non-programmers, as it is capable of implementing AI and other gameplay components using drag-and-drop construction. The software features project, scene and actor editors, and can uproot asset formats like Ogg Vorbis, PNG and JPG.

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Gameloft sells over 6 million downloads at App Store

Publisher expects dozens of new titles in 2009

Entertainment publisher Gameloft has announced sales surpassing the 6 million mark for titles sold at the App Store. The iPhone OS is said to be the company’s leading sales platform, with over 35 games, 18 of which have made the worldwide Top 10 Paid Games list at some point in time. A few of the top-selling titles from Gameloft in 2009 include Terminator Salvation, UNO, Real Tennis 2009 and NFL 2010. The publisher plans to launch an additional 15 to 30 iPhone games throughout the year.

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Apple rejects iPhone app based on chat bubbles

Chat bubble app rejection

A recent update for an iPhone game has been rejected for purely cosmetic reasons, according to the title's developer. Joe Stump observes that although he was merely submitting bug corrections for Chess Wars, he was called on Tuesday by an Apple representative, who said that after a six-week wait his update was being rejected for having "shiny" chat bubbles. That look is trademarked by Apple, the representative is said to have claimed.

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iPhone apps: FotoMuse, Cannons, PDF-Pro

Mr. Driller, Handy Convert

  • FotoMuse ($3) is a photo editing utility which can be used to add different effects to images. Photos can be imported from a users library and then modified. The application includes tools for adjusting contrast, layering images, adding borders, and more. Finished images are saved in the full resolution of the original image.

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  • Android apps 'plagued' by low sales, odd rules

    Android App Sales Low

    A look at one Android app's performance today suggests Google may be unintentionally stifling its smartphone OS. While a recent AdMob study estimates Android Market's paid app market is only worth $5 million, Larva Labs' Matt Hall notes that even high-profile, highly rated Android titles generate "much lower" revenue than iPhone equivalents. Despite having one sustained top-selling $5 game (Retro Defense), a consistent fifth place seller (Battle for Mars) and being highlighted by Google, the company's daily average revenue was just $62.39 for all its apps combined.

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    iPhone apps: Seedonk, Birthday C@rds, iThermometer

    Shadow Camera, Parking

  • Seedonk (free) can be used to wirelessly monitor a video feed from a webcam. The software can be used to turn most Windows webcams into remote monitoring devices. Users can view and control the camera, manage multiple settings, and share the feed with other people. Seedonk also can be used to control the pan and tilt functionality of the Mister Robot-o and Logitech QuickCam Orbit AF webcams.

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  • iPhone apps: Wisen Up, LookItUp!, Touch KO

    iGift4u, Aqua Globs

  • Wisen Up (free) contains a database of different personality quizzes, ancient cures, body language, medical quotes, tell me why, myths, weird and incurable diseases, body facts, types of doctors, phobias and first aid mistakes. The application also includes a n interactive category where users can test their ability to identify different sicknesses.

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  • iPhone apps: Flick Fishing, 4 Bugs, locrExplorer

    FaceMixer, Pro Football

  • Flick Fishing ($1) is a fishing game for the iPhone and iPod touch in which players flick their wrist to cast a fishing line and reel it in. The game features seven different locations in which to fish, from streams to oceans, and 14 tournaments for competition. Also includes is a multiplayer game, Fish Jack, where players try to catch fish up to a given target weight without exceeding it. A recent update has added two new fish, iPod integration, and integration with Plus+'s set of social and competitive achievements.

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  • iPhone, iPod app market 40X larger than Android's

    AdMob July 2009

    Although just over a year old, Apple's market for third-party apps is 40 times larger than that for Android, researchers at AdMob found today. Based on the percentages of the 26.4 million iPhone owners and 18.6 million iPod touch owners who have paid for apps, as well as the $9.49 average spent per person each month, the online ad firm estimates that Apple should generate about $198 million in August and almost $2.4 billion if that rate was constant for a full year.

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    iPhone apps: NotifyMe, WDW Secrets, TextExpander

    iFeltThat, Meteorology

  • NotifyMe 1.3 ($4) allows users to create personal reminders, notifications and alerts that take advantage of some of the new features in iPhone 3.0. After launching the application users are presented with a keyboard for entering the reminder and scroll wheels for setting the time for the reminder to display. Push notification is then used to send the user a message and/or sound alert. A recent update has added web access support, a new snooze option, the ability to import birthdays from iPhone contacts, and a few small graphic tweaks.

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  • iPhone apps: pzizz relax, Chordmaster LE, Money

    iSing, PhotoFame

  • pzizz relax ($3) is a relaxation tool that builds a musical playlist based on a definable amount of time. The software uses a structured random algorithm that can create a different soundtrack every time it is used. The algorithm pulls from different inspiring quotes, sound effects, music, and binaural beats to create each soundtrack.

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  • Nokia defends N97's failure to beat iPhone

    Nokia on N97 vs iPhone

    Nokia chief Olli-Pekka Kallasvuo was put on the defensive late yesterday in an interview regarding the poor performance of the N97 versus Apple's iPhone. When asked by the FT about the critical reaction to his own smartphone, which has been criticized for being too expensive, too slow and lacking a modern touch interface, the executive claimed the N97 was still viable but admitted he wanted to do better, particularly highlighting the increasing emphasis on Ovi services like the music store and navigation.

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    Real preps Rhapsody streaming for iPhone

    Real Rhapsody for iPhone

    Real this morning branched out to Apple devices in earnest by revealing a port of its Rhapsody service to the iPhone and iPod touch. Normally only offered through rival players like those from SanDisk, the service gives subscribers access to the full song catalog and lets them queue up any of the 8 million songs from Rhapsody on request. It also provides access to playlists, Rhapsody Radio and every other service normally available through the full-function website, Real claims.

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    Apple denies rejecting Google Voice

    Apple Denies GV Rejection

    Apple on Friday took an unusual approach in its official response to the FCC's inquiries over the rejection of Google Voice for the App Store and denied that it had rejected the app at all. The company instead claims that it "continues to study" the software and now says its primary issues are with the integration of the app, which Apple insists duplicate too many iPhone features.

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    iPhone apps: iDonutGP, iCover Pro, Stir

    Balcassa, Star6

  • iDonutGP ($1) is a puzzle game where the players goal is to create groups of donuts. Donuts will disappear when they are grouped together horizontally or vertically in pairs or trios. iDonutGP includes 45 different challenges that have been broken down into three different difficulties. Players can also compare their best scores on a global score board and compete in three different online challenges.

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  • MS fights to avoid 99-cent Win Mobile apps

    MS Avoiding 99 Cent Apps

    Microsoft at its first WinMoDevCamp in Seattle made clear it wants a different philosophy towards mobile app pricing than Apple. The Windows Mobile developer's Loke Uei urged those third parties writing apps for the soon-to-launch Windows Marketplace for Mobile to charge significantly more than 99 cents per download when possible and noted that Microsoft would look at revenue, not popularity, to gauge the winner of a developer contest. Letting prices slip to the 99-cent mark devalues apps that are "worth more than that," Uei said, adding a belief that a developer could sell half as many apps but, at $10 per copy, make much more money.

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    Nintendo admits asking Apple to remove DS simulator

    Apple pulls DS app

    Nintendo on Thursday acknowledged its role in the removal of a DS simulator app, DS DoubleSys, from the App Store. The app was not licensed or approved by Nintendo, although it simulates the DS interface with similar sounds and menus. Nintendo spokesman Charlie Scibetta told CNET News the company notified Apple that the app was violating intellectual property rights.

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    Apple reconsidering C64 Emulator for iPhone?

    C64 Emulator for iPhone

    Apple could be reconsidering allowing the C64 Emulator app onto the App Store, following its rejection in June. The developer, Manomio, recently claimed in a tweet that it was contacted by a senior director at Apple and there is "BIG news coming," although further details have not yet been announced.

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