MacNN | Khronos News http://www.macnn.com/ MacNN is the leading source for news about Apple and the Mac industry. It offers news, reviews, discussion, tips, troubleshooting, links, and reviews every day. The best place for Mac News. Period. en-us Khronos, Latest News, Headlines, Stories; http://images.macnn.com/images/macnn-logo-bw.gif http://www.macnn.com/ WebGL brings 3D graphics to browsers without using plug-ins http://www.macnn.com/articles/09/09/14/khronos.group.preparing.new.standard.for.2010/ <img align='left' src='http://photos.macnn.com/gallery/sep2009/webgl.jpg' border='0' width='176' height='120' />Developers working with Khronos Group are currently testing a new standard, WebGL, that aims to bring hardware-accelerated 3D graphics to a wide range of browsers without requiring a dedicated plug-in. The system is based on the Canvas element within HTML5, but adds the ability for OpenGL functionality to be accessible using JavaScript.... http://www.macnn.com/articles/09/09/14/khronos.group.preparing.new.standard.for.2010/ Mon, 14 Sep 2009 20:25:00 GMT Khronos releases OpenGL 3.2 spec http://www.macnn.com/articles/09/08/04/khronos.outs.opengl.32/ <img align='left' src='http://images.macnn.com/esta/content/0808/amdcinema2.jpg' border='0' width='176' height='120' />At the SIGGRAPH show that kicked off on Tuesday in New Orleans, the Khronos Group announced the release of its latest OpenGL graphics standard, OpenGL 3.2 (PDF). This update, the third major one in the last year, improves performance, quality, accelerated geometry processing and greater flexibility in dealing with 3D applications. Open GL 3.1 was released in March.... http://www.macnn.com/articles/09/08/04/khronos.outs.opengl.32/ Tue, 04 Aug 2009 19:45:00 GMT Google's O3D promises multi-platform web 3D http://www.macnn.com/articles/09/04/21/google.o3d/ <img align='left' src='http://images.macnn.com/esta/content/0904/googleo3d.jpg' border='0' width='176' height='120' />Google this afternoon took the covers from an early version of O3D, a new standard for controllable 3D on the web. The format is intended to be a truly browser- and OS-independent format that supports truly modern 3D graphics and which runs well when interacting with the modern web. It takes advantage of the shader (visual programming) effects of current graphics chipsets to produce visuals such... http://www.macnn.com/articles/09/04/21/google.o3d/ Tue, 21 Apr 2009 19:35:00 GMT Apple-proposed OpenCL 1.0 ratified for GPU computing http://www.macnn.com/articles/08/12/08/opencl.10.ratified/ <img align='left' src='http://images.macnn.com/esta/content/0806/nvidiateslat10p.jpg' border='0' width='176' height='120' />Heralding the era of GPU-enhanced computing, the Khronos Group on Monday evening announced the ratification and public release of the Apple-proposed OpenCL 1.0 specification, the open, royalty-free standard for cross-platform, parallel programming in PCs. The OpenCL spec, proposed by Apple under six months ago, is designed to improve performance of software applications (ranging from gaming to sci... http://www.macnn.com/articles/08/12/08/opencl.10.ratified/ Tue, 09 Dec 2008 04:40:00 GMT OpenGL 3.0 brings 32-bit depth, OpenCL hook http://www.macnn.com/articles/08/08/13/opengl.3.features/ <img align='left' src='http://images.macnn.com/esta/content/0808/amdcinema2.jpg' border='0' width='176' height='120' />Standards backer Khronos Group has published the specifications for OpenGL 3.0, the next major revision to the universal graphics programming format. The new version focuses on high dynamic range (HDR) images and now includes support for 32-bit, floating point data both for depth and rendering buffers as well as for textures. The advance allows for more precise color and also permits more accura... http://www.macnn.com/articles/08/08/13/opengl.3.features/ Wed, 13 Aug 2008 12:40:00 GMT