ATI introduces new rendering technology
updated 06:20 am EDT, Tue May 29, 2001
ATI today introduced its new TRUFORM rendering technology that uses N-Patches (PN Triangles), a new type of higher order surface composed of curved rather than flat triangles, to generate surfaces entirely within the graphics processor, without requiring significant changes to existing 3D artwork based on flat triangles: "TRUFORM can take 3D models with low polygon counts and generate smooth, highly detailed images...[it] effectively increases the memory bandwidth available to the GPU (graphics processing unit) by converting 3D images with low polygon counts to smoother, high polygon count versions in the graphics chip, a process known as tessellation."



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Floored
I'm floored. MacGamer has a picture of the technology in use - Corey saw it in person - and it's really cool. It's easy for developers to implement, and there is practically no performance loss. It's incredible. If they can really do it.