updated 11:45 am EST, Wed March 28, 2001
After we noted yesterday the release of a Cro-Mag Rally Demo Beta which was playable on Mac OS X, Pangea Software has also released a version 2.0b1 application that provides OS X compatibility for the full version of the game. Like the demo, this carbonized beta includes some caveats when running on Mac OS X...
- There is no networking support in the game when running on OS X.
- You cannot reconfigure the controls, nor can you use any other input devices since the game does not suppor OS X's HID Manager yet. This means that there will be no way to play multi-player split-screen since a secondary input device is needed for that.
- Due to a minor bug in the version of OpenGL that shipped with OS X, the menu screens, the terrain, and a few other objects in the game will have visible seams giving it a "tiled" look.
- Running on OS X, the game does not use Draw Sprockets to take over the screen. Instead it is using an OpenGL function to play full-screen, but this results in lots of flashing in between screens and levels. In addition, you may see 640x480 as your only screen resolution choice. The game is hard-wired at a refresh rate of 60hz, so be sure to select a resolution which you know your monitor can handle at 60hz.