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AVault: PC Gaming as an Industry

updated 01:35 pm EST, Tue March 6, 2001


The Adrenaline Vault analyzes "PC Gaming As An Industry" in their latest article which delves into topics such as developer/publisher relationships and personal perspectives from developers on the future of the business. The article's author received a number of e-mails from developers, which he summarizes in the article. "Game publishers lie about their sales stats. Not little lies. Whoppers. That game that shipped 500,000 units turns out to only sell 30,000 copies. Most people don't have access to things like PC Data; that's where the truth is and in PC Data we learn that games that sell more than 50,000 copies annually are extremely rare (like 1% of the titles released each year on the PC)."


by MacNN Staff

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