updated 02:31 pm EST, Fri February 2, 2001
A brief Q&A with Bioware's Rob Bartel, Lead Designer on the company's cross-platform 3D role-playing game Neverwinter Nights, is up today at GA-RPG. The Q&A begins by asking Rob about the current status of the title:
As for where we’re at right now, the system itself is almost in place. We have a graphics engine, we have most of the underlying system in place for a rules engine, we have a solid networking layer, our interface is becoming increasingly present and functional, the basic art content is almost complete, and the Neverwinter Toolset will soon reach a point where the Design Team can start making final game content.