Top 10 New Unreal Engine Features
updated 06:28 pm EST, Tue January 23, 2001
Stomped has posted a list from Epic Games Vice President Mark Rein of the Top 10 New Features in the new Unreal Engine Build 633 recently released to licensees. #1 on the list is hardware brushes:
This is the technology that lets us create scenes of 150-200 times more polygons than what users saw in Unreal Tournament at excellent levels of performance using hardware T&L. To see our earliest use of hardware brushes, check out the following URL's. The first shot is a composite of the wireframe and normal engine lighted view to illustrate some of the detail. We'll get a lot better at this and have more impressive things to show by Xfest but in the mean time check out these two shots. (1, 2)


