MacSoft updates UT2003: speed improved
updated 05:45 pm EST, Wed October 29, 2003
MacSoft has released for Mac OS X. It's the first Mac-specific patch to the retail version of UT2003. This patch contains several improvements over the initial retail version of the game, notably: significant performance improvements; removed CD check; improved support for Panther; built with gcc 3.3; and many other improvements.










WOW
10/30, 12:26am reply
Its finally playable at the highest resolution settings @1680x1050 (max cinema display res) with my quicksilver.
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I don't think it worked
10/30, 03:03am reply
I don't think my patched worked. BTW, does it support dual processors?
Here is the output from two benchmarks:
A few weeks ago:
UT2003 Build UT2003_Build_[2003-04-07_17.42]
MacOS 10.3.0
Unknown CPU @ 2000 MHz
ATI Radeon 9600 OpenGL Engine
dm-asbestos?game=engine.gameinfo exec=../Benchmark/Stuff/flybyexec.txt -benchmark -seconds=71 -nosound
30.205046 / 64.795074 / 152.081284 fps rand[256945390]
Score = 63.763329
Tonight:
UT2003 Build UT2003_Build_[2003-04-07_17.42]
MacOS 10.2.7
Unknown CPU @ 2000 MHz
ATI Radeon 9600 OpenGL Engine
dm-asbestos?game=engine.gameinfo exec=../Benchmark/Stuff/flybyexec.txt -benchmark -seconds=71 -nosound
15.664544 / 64.399155 / 158.327301 fps rand[445537476]
Score = 63.356167
What's up?
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... by the way
10/30, 03:05am reply
I should have mentioned those benchmarks are running at 1600x1200 with all detail set to the highest possible setting.
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... by the way
10/30, 03:07am reply
I reversed the Tonight: and A few weeks ago:
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Build ID
10/30, 10:48am reply
Shouldn't your UT2003 Build ID have changed after the patch?
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