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http://www.macnn.com/articles/01/12/11/adobe.to/

Adobe to update Atmosphere w/ new technology

updated 04:30 pm EST, Tue December 11, 2001

 
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Adobe yesterday also announced it will integrate two technologies with Atmosphere, its system for creating and customizing interactive 3-D communities on the Web. Both Havok's Hard Core Physics Engine and Virtools Inc.'s Virtools Player will "enrich the realism, flexibility, animation and interactivity in immersive 3-D environments on the Web." The system currently includes Atmosphere Builder, the 3-D world authoring tool; Atmosphere Player, the Web browser plug-in; and the Atmosphere Community Server, which enables real time interaction with other users in a shared 3-D Web environment. (Adobe says it is "currently in the process" of building the Mac version for Atmosphere 1.0, which will support Classic mode and says it plans to offer native support for Mac OS X in the next major release.)


by MacNN Staff

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  1. Del Vach

    Fresh-Faced Recruit

    Joined: Jan 2001

    0

    Next major rev for X?

    Adobe says it is "currently in the process" of building the Mac version for Atmosphere 1.0, which will support Classic mode and says it plans to offer native support for Mac OS X in the next major release.

    Weak! Why wouldn't they develop the versions concurrently? I realize it requires more resources, but that seems a little shortsighted.

    I realize not everybody is using X yet, but it seems like Adobe is largely ignoring those of us who do. Illustrator may be out, but Photoshop, their flagship product, won't be released until at least 12 months after X went Golden Master.

    But then again, I've never done any MacOS development. Is it realistic to think that carbonization of PS and this product could actually take a company like Adobe this long, or is it most likely a marketing tactic to sell two versions to the same people?

  1. majinbutz

    Joined:

    0

    These guys are idiots

    The only reason they would choose to support classic first and X later is because they believe most people are still using classic. The only reason most people are still using classic is because they still don't have an OSX native Photoshop! Get off your asses, Adobe!

  1. eee

    Joined:

    0

    Oh puh-leeze

    They did the *smart* thing. Wait until the Carbon API gets stable and reliable. In the meantime, their applications work just fine under Classic, and there aren't all that many of their PROFESSIONAL customers who have switched yet (they have better things to do with their time than futz around with pulsating lickable buttons...)

    Hey, look, it's exactly what the Jobs stable itself did with Final Cut Pro. A carbonized version is barely coming out now!

  1. alegrias

    Joined:

    0

    Huh?

    Yeah, Adobe really hates the Mac, that's why they have several X apps announced and a couple shipping, while Macromedia has...uh...one X app...that we know of...

  1. Joined:

    0

    Re: Oh puh-leeze

    Carbon's API has been stable for about one year now, more than enough time to develop a big app for it.

    Or they could have gone Cocoa, whose API has been pretty stable for some years now.

  1. eee

    Joined:

    0

    Sorry

    The Carbon API has been stable, but that's more than we can say about the carbon library itself...

    Now suggesting that Adobe should rewrite a huge app like Photoshop using Cocoa denotes such ignorance about the realities of the software development business I don't think it deserves a reply.

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