updated 06:46 pm EDT, Tue July 22, 2014
Marty O'Donnell takes settlement in individual suit after Harold Ryan denied benefits
Composer Marty O'Donnell, best known for his work on the Halo video game franchise, settled his individual lawsuit with Bungie President Harold Ryan last week on a judge-approved deal. In the lawsuit against Ryan, which was filed in May, O'Donnell claimed that Bungie owed him unpaid time off and other benefits under company policy, which Ryan denied.
The original lawsuit was triggered by O'Donnell's termination from the company, which he claims was done "without cause." According to O'Donnell, Ryan denied him the owed pay on benefits after he promised that the former Halo composer would receive compensation for the accrued benefits. The benefits included vacation time, paid time off, sabbatical time and other unnamed benefits.
In the complaint document, O'Donnell sought double the value of the unpaid benefits, attorney's fees and interest on the sum until paid in full. The filing alleged that Ryan "willfully and intentionally caused Bungie to deprive O'Donnell" of the benefits.
Ryan denied the allegations in his response to the suit at the end of May. In the filing from his attorney, Ryan denied the allegations and said that O'Donnell wasn't "entitled to the relief requested, or any relief whatsoever."
Since the filing, it appears that something changed, as the case was concluded by a settlement between the Bungie president and its former audio director, as discovered by Game Informer. Judge Jeffrey Ramsdell of the King County Superior court approved the settlement deal, which will pay O'Donnell the sum of $95,019.
The amount of the settlement matches the request in the suit, with $76,771 meeting the double-benefit requirement, $16,449 in attorney fees and $1,799 in interest. O'Donnell has further grievances against the company that are being handled in arbitration.
O'Donnell's final work with the Bungie is only now hitting the ears of studio fans with its step into beta testing. Destiny, the science fiction shooter set to release in September, was the final game that the composer worked on prior to his termination.