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Oculus poaches head VR researcher Michael Abrash from Valve

updated 02:09 pm EDT, Fri March 28, 2014

Coding legend feels VR is ultimately 'The Final Platform'

The driving force behind game developer and distributor Valve's virtual reality effort has left the company. Michael Abrash has taken a job at post-Facebook acquisition Oculus, as chief scientist. In a post announcing the shift (and defending the acquisition), Abrash claims that "Facebook's acquisition of Oculus means that VR is going to happen in all its glory."

After a stint at Microsoft working on Windows NT 3.1, Abrash worked with Oculus' Chief Technology Officer John Carmack at id Software. After Quake was released, Abrash returned to Microsoft to work on natural language research, then moved to the Xbox team, until 2001. Abrash joined Valve in 2011 after Valve head Gabe Newell claimed to have been "been trying to hire Michael Abrash forever."

Abrash believes that Oculus Rift is a "VR system that can create a sense of presence" and that "within the next couple of years it should be available in a comfortable form factor at a consumer price." He postulates that VR is "not The Next Big Platform, but rather simply The Final Platform -- the platform to end all platforms."

by MacNN Staff



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