updated 03:17 pm EST, Fri December 6, 2013
Blek offers relaxing puzzle experience
Often forgotten amid the endless array of leaderboards and global connectivity is the fact that games can, in fact, act as something more than simply a means of competition. While some critics remain adamant against video games being considered an art form, titles such as Blek make a strong case against their disbeliefs. Blek at its core is a simple puzzle game, providing players with a series of increasingly challenging levels to complete, yet thanks to the strong use of clean visuals and unadorned audio, stands out in the App Store as a must have.
Blek is a difficult game to explain, yet incredibly easy to play. Every level presents players with one simple goal, to create a line that moves around the board collecting continuously travel around the screen based on the initial line created by the player. The left and right sides of the screen act as barriers that can redirect a line back into the screen, while the top and bottom edges will just let lines pass on by.
The game starts out very simple, slowly introducing players to various gameplay mechanics one by one. However, the difficulty quickly ramps up as puzzles begin to introduce additional obstacles and timed events. The initial release comes packed with 60 levels in total, with the promise of new levels to come in future updates.
One of our favorite parts of Blek is the lack of any sort of scoring system. Often when playing through a puzzle game we find ourselves getting stuck on certain levels trying to achieve that perfect star rating, and in this act forget the game is supposed to be fun. Blek has been designed inside and out to be a relaxing experience, and the lack of scores and achievements further enforces this notion. While there is certainly a time and place for the competitive nature of other puzzle games, Blek stands out as a puzzle game that can offer a mental challenge without the frustration of trying to find the "perfect" solution.
Blek is currently an iPad exclusive that can be purchased in the App Store for $3, however, the developers have promised a January release for an iPhone version.