updated 12:51 pm EDT, Wed June 12, 2013
Audio tech could kill third-party Audiobus app
iOS 7 includes new support for game controllers, and something called "inter-app audio," reports observe. The controller support was referenced briefly in a slide during Apple's WWDC keynote, listing "MFi game controllers" as an iOS 7 SDK feature. "Made for iPhone/iPod/iPad" is Apple's official certification program for iOS accessories and peripherals. Images of controllers also appear in the iOS 7 Developer Guide; the diagrams bear similarity to the look of Nintendo's 3DS handheld and Wii Classic Controller.
"The new Game Controller framework, added in iOS 7 and OS X v10.9, makes it easy to find controllers connected to a Mac or iOS device," Apple writes. "Once discovered, your game reads control inputs as part of its normal gameplay." Form-fitting and wireless controllers are supported, but must be optional for playing a game.
Inter-app audio will allow an app to serve as input and/or output for other titles. The change could be especially important for musicians, who may want or need multiple apps for the effects and recordings they're after.
The technology could create serious problems for A Tasty Pixel, the developer of Audiobus, a popular third-party app that serves a similar purpose. The company congratulates Apple in a new blog post, admitting that Apple is accomplishing things that "only a team at Apple with system-level access could achieve." Tasty Pixel does say however that Audiobus has some features inter-app audio is missing, even if it can't talk about them given the current non-disclosure agreement for iOS 7.
"We're actually pretty excited for the new features of iOS 7 and how we're going to be able to use them to build a great tool for musicians. We might even be able to help developers integrate Inter-App Audio while having access to Audiobus specific features but it's too early to be specific or certain," the developer elaborates.