toggle

AAPL Stock: 570.56 ( + 13.59 )

Apple patents 'virtual knobs' with pop-out sliders for mouse

updated 06:30 pm EST, Thu February 2, 2012

Skeuomorphica aesthetic for audio, video apps


The US Patent and Trademark Office today granted Apple a patent on the idea of a "virtual knob" that could show an on-screen knob with an active "slider" type control that appears underneath it only when a mouse, stylus or finger moves to control it. The idea would allow for skeuomorphic design of traditional knob controls (particularly widely used on real-world audio and video equipment) that overcomes the flat dimensionality of screen displays.

Sliders and knobs with precision (usually numeric) inputs below them are nothing new, nor is the idea of virtual knobs (as seen in the examples below). But in the case of knobs, "turning" them is awkward, with users unsure of whether to use a vertical or horizontal scroll (or a circular motion) to "turn" them.

In addition, getting the knobs to a precise point without text-based precision inputs is almost impossible. Apple's patent combines the best of the existing ideas to create a knob that looks like a real-world knob when inactive, but can be "turned" using a slider with precise visual feedback regarding the setting when the user interacts with it (see patent illustrations, below).

Some have suggested the patent may indicate that Apple is continuing research on a touch-based full computer (despite the late Steve Jobs going out of his way to demonstrate the "gorilla arm" effect). However, the technology could also be interpreted to cover both mouse-and-trackpad-based Mac OS X and finger-or-stylus-based iOS in a single patent.

The company has spent years patenting various touch-based technologies, many of which have not yet been seen with Apple's mobile devices for various reasons. One possible explanation is that Apple simply wants to make sure it profits from touch options that might be used by its competitors, even if it does not itself decide to employ the technology on its own products.

The patent application is more indicative of Apple's ongoing attempts to incorporate skeuomorphic (inspired by real-world 3D objects) design into its visual displays. The concept varies from the "gray linen" background pattern of the OS X Lion login screen to the sometimes-derided "stitched leather" look of Lion's (and iOS's) iCal and Address Book apps, among others. Third-party developers have taken the cue and often incorporate "retro-inspired" visual UI in their apps, particularly for iOS (and especially popular in photography and audio applications).

The design philosophy is not always considered the most efficient or practical (and the majority of OS X apps still employ a more modern variation based on OS X's original "Aqua" design). Nonetheless, the approach is considered to have psychological benefits of making users more comfortable with new applications and implying similar-to-real-world functionality by making the apps more relatable to the real-world objects that the user is comfortable with or nostalgic for.

The patent, number 20120030626, is credited to Michael Stephen Hopkins and Robert David Aron. It was originally filed in July of 2010.


Examples of existing "knobs" in applications










The "gorilla arm" effect








Apple's "virtual knob" patent images









by MacNN Staff

toggle

Comments

  1. brainiac

    Fresh-Faced Recruit

    Joined: Sep 2003

    +6

    Two words

    Patent reform

  1. daqman

    Fresh-Faced Recruit

    Joined: Sep 2000

    +5

    What the!

    Look, I'm manager of a software development group and have been writing software since the mid 1980's. We write data acquisition and control software and we have been using virtual k**** etc for years. Nothing patented since it's SO OBVIOUS and part of the normal toolbox of widgets that everyone in the control system world uses. What here deserves a patent? The only thing that I can see is that they have implemented a virtual slider that controls the k*** with better precision that turning the k*** but that was developed years ago too!

  1. daqman

    Fresh-Faced Recruit

    Joined: Sep 2000

    +7

    Re : What the!

    For crying out loud MacNN did you really have to replace all occurrences of K N O B with k**** in a comment on an article that was about K N O B S

    STUPID!!!

  1. testudo

    Fresh-Faced Recruit

    Joined: Aug 2001

    -1

    @daqman

    Hey! I'm offended by your gratuitous use and reference to a woman's b****** as nkobs. It's insulting, and I'm glad MacNN edited those out. Otherwise I'd get my balls wound up in a knot and my p**** might explode all over, causing people to laugh their f****** asses off!

  1. testudo

    Fresh-Faced Recruit

    Joined: Aug 2001

    0

    yes....

    Balls and Asses is fine, rbeasts is not.

  1. aMackUzer

    Fresh-Faced Recruit

    Joined: Dec 2006

    0

    A _Much_ Better Control ...

    ... is the one shown in the video on
    http://www.thedofl.com/app/dmesh/
    (no, I'm not affiliated with them, just happened to run across it, one day)

    The control using a "pop-up/drag-out radial-style adjuster is brilliant (and would be much more deserving of a patent) because it uses minimal screen real estate and, by "pulling out" to a larger radius, can be controlled with increased/small-increment accurately. Exactly the kind of thing that's needed for smaller-screen'd devices.

    Of course, the whole software patent thing is now dismally failing to meet the fundamental goal of patents -- i.e., to encourage innovation by allowing those who invest in innovation to recoup and profit from their (presumably abnormally large) investment costs. The problem with many, if not most, software-type of intellectual property patents is:

    - there's often little "investment" cost ... i.e., all-too-often, the only real "cost" is just having the person who has the idea

    - if you write a non-trivial software product, today, you've almost invariably violated some software patents

    - if you want to ensure you don't violate any software patents, you'll need a patent investigation staff that's larger than your software-development team (and they'd need to have senior-level software-development skills as well as some legal exposure -- in case you haven't analyzed any software patents, they are _not_ light reading)

    - even if you do study all the current patents to try to write software that doesn't violate any patents, you still wouldn't necessarily be successful because you can miss patents that are still in the patent-application queue but are not yet visible

    Essentially, software patents have turned development into a big corporation game ... unless you just ignore it and develop applications with the idea that, at some point if you're attacked by someone with moderately deep pockets (e.g., a large corporation or a patent troll), you'll simply fold the company and walk away. That's the defacto position that nearly all small software vendors are in, whether they realize it or not.

Login Here

Not a member of the MacNN forums? Register now for free.

 
close
Photo
toggle

Network Headlines

toggle

Most Popular

MacNN Sponsor

Recent Reviews

iHome iW2 AirPlay speaker

iHome generally isn't known as a luxury brand when it comes to audio, but it is prolific -- the company's docks and speakers are every ...

Logitech Ultrathin Keyboard Cover

One of the iPad's main weaknesses has always been productivity. It's not a question of apps; while it has taken a little time for a na ...

Logitech UE Air Speaker

If maybe a little more slowly than Apple would like, AirPlay is becoming a staple of the wireless speaker market for iOS devices. The ...

toggle

Most Commented