updated 10:00 pm EDT, Tue November 1, 2011
Studio version includes iVisit 3D panoramas
Artlantis 4 has been released, featuring a much-improved rendering engine, as well as many other quality and performance improvements. The update features and improved method for working with multiple objects and an average rendering time that is twice as fast as the previous version. There are also productivity improvements and (in Artlantis Studio) support for iVisit 3D panoramas. Additionally, the company has released five libraries of 3D rendered vehicles.
The new version features better perception of colors, textures and materials, new tone correction, and a new Fresnel shader (well suited to metallic car bodies). A new horizontal material projection automatically aligns roof textures, batch rendering work can be reorganized and filtered prior to rendering, and a new gravity feature makes it easier to place objects on the ground.
The company says the program is up to 7x faster in scenes using several neon shaders, and is both 32- and 64-bit compliant on both Mac and Windows. Artlantis Studio users will get new multi-node panoramic presentation possibilities, along with a free Flash-based player, and a tool to convert the presentations for iOS devices.
The five media libraries also released for Artlantis 4 include 3D Transport 2010, 3D Cars 2010 for Europe and Asia, 3D Cars 2009 and 3D Cars 2008. The new volumes take advantage of the Fresnel shader and thus are not compatible with Artlantis 3 or earler.
Artlantis is sold in two versions, Render and Studio. The former starts at $750 for a single-seat license, with the latter starting at $1,485.