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Deus Ex: Human Revolution headed to Mac this winter

updated 01:35 pm EDT, Mon September 12, 2011

Already available for Windows, consoles

A Mac port of Deus Ex: Human Revolution should arrive sometime during the winter of 2011/2012, says Feral Interactive. The action-RPG was originally developed by Eidos Montreal, and is currently available for consoles and Windows PCs. Pricing, requirements and a specific release date have yet to be announced.

The title is a prequel to the first two Deus Ex games, set over 20 years earlier in 2027. Players assume the role of Sarif Industries security head Adam Jensen, who undergoes cybernetic augmentation after being crippled in an attack on his employer. As the story progresses Jensen learns about the conspiracy behind the assault, which threatens the liberty of the minds and bodies of everyone on the planet.

The game's main feature is freedom of choice, since most obstacles can be overcome using multiple solutions, including combinations of guns, hacking, exploration and conversation. Upgrading Jensen's augmentations allows various superhuman abilities such as punching through walls, temporary invisibility or tracking enemies. The outcome of the game's plot, meanwhile, is ultimately dependent on key choices.

by MacNN Staff



  1. afaby

    Joined: Dec 1969



    Please not another Transgaming port that will be half the performance at twice the price. By the time this comes out, the PC/console version will be in the bargain bin for $30-$40 bucks. Native ports simultaneous release, please!

  1. mr100percent

    Joined: Dec 1969



    I'm really looking forward to this. For the moment, you can play it via OnLive, but I'm suspicious how performance could be.

  1. Grendelmon

    Joined: Dec 1969


    I don't think Mac "ports" exist anymore

    It's all Cedega now. The other day I was playing the Sims 3 and put it in the background while doing some other tasks... was curious how much of a hog the game was and fired up top- sure as h***, there was a cedega process running. Didn't realize EA titles used it.

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