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Adobe posts Flash 11 beta with low-level 3D, AIR 3 beta too

updated 08:25 am EDT, Thu July 14, 2011

Adobe Flash 11 beta and AIR 3 bet arrive

Adobe has moved past Flash 10 technology for the first time in earnest with the posting of a Flash 11 beta and a corresponding AIR 3 beta. The two introduce Stage3D, a set of programming standards for "low-level" graphics acceleration. Nicknamed "Molehill," they allow for more advanced 3D in the plugin as well as better 2D performance.

The code is now 64-bit native on Linux, Macs, and Windows PCs. Audiovisual compression takes extra precedence as it can now encode H.264 video when sending it out from a webcam as well as compress audio into the same G.711 format used by traditional phone lines to save the trouble of converting during a VoIP call to a real number.

Smaller touches include cubic Bezier curve rendering, support for JavaScript Object Notation (JSON), the ability to generate random secure numbers, and vector printing on Linux. AIR 3 brings many of the same features as Flash 11 in an offline format.

Adobe is short on hard requirements for Flash 11 but, for AIR 3, needs at least an Intel Core Duo Mac running Snow Leopard or Lion, or a 1.6GHz Atom (2.33GHz desktop chip) Windows PX using at least XP. The company hasn't said how soon it expects final releases of either software.

by MacNN Staff



  1. pairof9s

    Joined: Dec 1969



    But it's hard to get excited about Flash 11 development from a company whose track record on this product has been abysmal until the last 18 months...and yet still don't have Flash Mobile working sufficiently.


  1. BigMac2

    Joined: Dec 1969


    Time to move on

    It's been a year now I'm using my computer without flash. Of course I've got to cheat some site for grabing pure h.264 video stream instead of its crappy embedded into flash player version. Since then I've gain over 1h of battery life on my laptop, no more fans kicks in when surfing on the net, It's absolute joy.

  1. bigmig

    Joined: Dec 1969


    Wait, why does it need a Core Duo??

    All the Android guys tell me Flash runs fine on a lowly ARM Cortex A8. That means it should run great on an old iBook G4...assuming it could support PPC.

  1. shawnde

    Joined: Dec 1969


    Notice how ...

    on a Mac running OS X, it needs a Core Duo, but on Windows, it'll work just fine on an Atom 1.6Ghz processor (much slower than a Core Duo). That just shows where they spend their time in optimizing this piece of junk. All their focus has been on Windows.

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