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iPhone 4 sets Guinness records for game handheld sales

updated 06:10 pm EDT, Fri May 13, 2011

iPhone 4 and App Store set Guinness game records

Guinness World Records upturned expectations late Thursday by giving Apple three records for gaming. The iPhone 4 was now the fastest-selling handheld game system ever, having reached an estimated 1.5 million devices on its first day. Officials noted that just 200,000 Sony PSPs moved on its launch day, and the DS took a full week to hit 500,000.

The 3DS hit 400,000 in one day but quickly tapered off in the following days.

Apple also clinched a record for the largest downloadable game store. Even as of September 2010, the App Store had 37,362 games. Nintendo's Virtual Console store for classic games hit just 576 titles, while Steam had about 1,100 games at the time and Xbox Live Arcade's indie section had 1,300.

The App Store belatedly claimed a third title, for the largest launch lineup of any game platform. Although the total App Store only had 500 titles, 145 of those were games. Most consoles just ship with one to two dozen titles at best.

Guinness' records could bring criticism from gamers and companies, many of whom have argued that the iPhone and Android aren't offering substantial games. Guinness' gaming lead Gaz Deaves disagreed and argued that Apple had simply carved out a "gigantic new space" and helped establish casual gaming.

Game system designers have increasingly felt the impact in spite of initial attempts to deny an effect. Nintendo's profit dropped 66 percent, partly after it could no longer count on constantly rising DS sales.

For Apple, the trio of records may be a form of retaliation against Microsoft's fastest-selling device record from March.

by MacNN Staff



  1. facebook_Travis

    Via Facebook

    Joined: May 2011


    comment title

    too bad its not a hand held game system. Its a phone.

  1. DeezNutts

    Joined: Dec 1969


    Its a phone

    Its a phone that just happens to play games, or wait, I mean its a handheld computer that just happens to make phone calls and plays games.

    I find touch screens very limited for many types of game play. Some compromise is made on many games and action games really suck. I don't want to see a graphic of a joystick or directional input on the screen, I want to actually place my hands on the physical controller.

  1. slapppy

    Joined: Dec 1969


    Congratulations Apple

    iPhone just showed up the handheld gaming competitors.

    Comment buried. Show
  1. Integr8d

    Joined: Dec 1969


    Remember when Steve Jobs...

    went into a tizzy about how the iPhone was professional and not a gaming device?

    Now, for your direct observation, notice how the two relevant comments above get voted down, while the slavish fanboy praise gets voted up. The people doing the voting are what we call votards.

  1. tightzeit

    Joined: Dec 1969


    I think

    Guinness are trying to remain relevant in the age of electronic delivery and free sources of niche information such as wikipedia. That, or they are now more directly involved in marketing of various businesses by attaching their name in media releases.

    To call Kinect the fastest selling consumer device in history - despite averaging 133K a day over 60 days (v iPhone's 1.5 million in a day, no verifiable first day sales for Kinect), and the fact that it is not a device in and of itself (it's a peripheral device) - just seems to point to some kind of 'jumping on the bandwagon', or somehow attempting to tie itself to the success of popular, headline grabbing tech in order to get their name out there.

    Bit odd really.

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