updated 01:15 pm EST, Tue November 30, 2010
Will have relatively steep device requirements
Epic Games and Chair Entertainment have announced that Infinity Blade will launch in the App Store on December 9th. The title is the first iOS game to use Epic's Unreal engine, normally reserved for more powerful platforms such as Windows PCs and game consoles. The first public glimpse at iOS running Unreal came through the Citadel technology demo.
Infinity Blade will in fact have relatively high requirements for an iOS game, supporting only the iPad, iPhone 4, iPhone 3GS and third- and fourth-generation iPod touch. Most iOS games can at least run on an iPhone 3G or second-generation Touch. The app will notably be universal though, not requiring a separate high-resolution release like id Software's iOS flagship, Rage.
Also present in Infinity Blade will be support for Apple's Game Center service. Pricing, meanwhile, has been set at $6. The game is likely to be just the first of many iOS titles using Unreal, since Epic regularly licenses the technology elsewhere.