updated 11:10 pm EDT, Wed October 20, 2010
Restrictions seen as vague
Following Apple's Mac App Store announcement, developers have already begun voicing concerns over the terms of the program. The company appears to have drafted language similar to that of the iOS App Store, which has been criticized for being too vague regarding certain types of restricted content.
Like the iOS App Store, the Mac portal prohibits apps that are "not very useful" and do not provide "lasting entertainment value." Enemies within haves cannot solely target any real entity, while any apps that include "games of Russian roulette" will be rejected.
Apple also suggests that any apps that present "excessively" objectionable or crude content will be rejected, although the definition for excessive will likely remain unclear until the company begins rejecting submissions.
""From a developer's perspective, it would be nice if the rules were relaxed some from the iOS App Store and were more in-line with the policies Apple currently has for music and movies in the iTunes Store," MartianCraft CTO and Mac programmer Jeff LaMarche told InformationWeek in an interview. "But I really just don't know what they'll do."
Rogue Amoeba CEO Paul Kafasis suggests the restrictions and guidelines are "onerous at best," while Ambrosia president Andrew Welch claims the terms may make it impossible for his company to submit a number of its applications.
Unlike the iOS App Store, Mac developers will still be free to distribute their software through other channels if they choose not to participate in Apple's program. If the Mac App Store gains momentum, however, some developers fear they may quickly lose ground to competitors that choose to offer similar products through Apple's app portal. [via Gizmodo]