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Carbon Scatter beta brings EcoSystem instancing to 3D apps

updated 06:40 pm EDT, Wed October 6, 2010

Beta supports 3ds Max, Maya, Cinema 4d to come


E-on has launched a public beta of its new EcoSystem-based 3D plug-in, Carbon Scatter. The plug-in renders mental rays and V-rays for 3ds Max, creating complex populations of native instancing with high detail. It supports automated smart scattering, placing objects according to the relief of the underlying geometry, and it can paint objects and plants with EcoPainter, the EcoSystem painter tool. Carbon Scatter offers advanced EcoSystem controls, allowing for complex nature painting that accounts for variables such as slopes, altitude and plant sizes. Fractal noise and bitmapping can be used to control distribution, while time can be factored in as well.

The open beta is fully functional, working only with 3ds Max on Windows XP, Vista and 7. The final release will add Mac-compatible Maya, Cinema 4D and LightWave capability alongside its current support for 3ds Max 2009, 2010 and 2011. Pricing and a commercial release date have not been announced, but the beta can be used commercially and will only expire when the product is out of beta.







by MacNN Staff

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Comments

  1. herojig

    Fresh-Faced Recruit

    Joined: Jul 2009

    0

    Too bad the beta is not supported by other apps...

    Got excited when I saw this, but as a C4D & Maya on a mac, this beta is useless to me. Oh well...back to Vue Xstream crashes...

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