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Flash Player adds support for hardware decoding on Macs

updated 09:50 pm EDT, Tue August 10, 2010

Feature finally out of beta development

Adobe has released an update to its Flash Player utility for Mac OS X. Version, known as Gala during beta development, is the first iteration to support GPU-based hardware acceleration. The feature is geared for decoding HD content formatted in H.264.

Flash GPU acceleration requires a NVIDIA GeForce 9400M-based Macs, such as the older unibody MacBooks or Mac minis, along with models integrating 320M or GT 330M components. Users must also be running Mac OS X 10.6.3 to take advantage of the new feature.

Flash Player is now available directly from Adobe. [via]

by MacNN Staff





  1. chas_m



    Steve Jobs ... Right Again!

    In Steve's "Thoughts on Flash," he basically threw down the guantlet to Adobe and said "show us an efficient Flash that treats Macs and PCs and smartphones as equals, and we'll talk."

    This, as it turns out, was exactly the swift kick in the rear Adobe needed to get off their kiesters and finally, honestly, WORK ON FIXING FLASH.

    It may have taken six months but their efforts are starting to pay off, and in fact I think in hindsight Steve's public "woodshedding" will be the best thing to ever happen to Flash development.

  1. ddukes

    Joined: Dec 1969



    on my MacBook Pro, Flash still consumes around 67% CPU when viewing 720p YouTube content in Firefox. Down from a staggering 89% with the previous Flash build.

    That same content in Safari using HTML5 720p only consumes around 21% CPU.

    Also my MBP runs the fan at full blast when I view Flash 720p, but no fan all when I view HTML5 720p.

    Still a loooooooooooooooooong way to go if you ask me. Probably will never get their because of the way Flash's architecture.

  1. nowwhatareyoulookingat

    Joined: Dec 1969


    why would you tools

    not provide, say, an ACTUAL LINK TO FLASH ON ADOBE'S SITE?

  1. JeffHarris

    Joined: Dec 1969


    Too little, too LATE

    Gee, it took Adobe long enough...
    And it STILL only offers partial support for Mac OS X.

    How long has this been available for Windows?

    Too LATE, Adobe. The tide against Flash has already turned.
    HTML5 will have passed Flash by the time Adobe gets it's Mac Flash shhhit together... IF ever.

  1. Raman

    Joined: Dec 1969


    Bad Adobe

    You treated Apple users with respect in the old days, then turned to Windows users because you saw the potential $$'s and turned your back on Apple.

    How does it feel?

  1. gskibum3

    Joined: Dec 1969



    Would it kill them to include hardware that's barely 3 years old?

    Like my 17" MacBook Pro with a GeForce 8600M GT and 512 MB of VRAM?

  1. rvhernandez

    Joined: Dec 1969


    Class Action Lawsuit, anyone?

    Hey, let's all get together and sue Adobe for their lack of supporting new and older Mac video cards. Or better yet, let's get the FTC to investigate why Adobe is failing to support these cards...

    These comments are just as ridiculous as Adobe's contentious whining about Apple not allowing Flash in iOS.

  1. testudo

    Joined: Dec 1969


    Re: Steve Jobs ... Right Again!

    This, as it turns out, was exactly the swift kick in the rear Adobe needed to get off their kiesters and finally, honestly, WORK ON FIXING FLASH.

    Except Adobe can only do so much on 'fixing' flash. Flash on Windows uses the graphics controller to do much of the heavy lifting. And they can do more in Windows with that than Apple has allowed on the OS X side. This is why (a) it is limited to a certain generation of graphics card, and (b) it doesn't 'fix' flash,just improves it somewhat.

    Apple has no desire to work with Adobe to give them the access it would take or instruct them on how to improve things. This way, they can proclaim Adobe isn't doing enough, when, in fact, adobe is doing all it can, they're just being constrained by the platform.

  1. akulavolk

    Joined: Dec 1969


    Not all Macs

    The title of this should be "Flash Player adds support for hardware decoding on some Macs." As you note, this only adds GPU acceleration on SOME nVidia-based Macs. All ATI GPU Macs, and some nVidia Macs won't see any improvement from this.

  1. dimmer

    Joined: Dec 1969


    Big talk

    "Apple has no desire to work with Adobe to give them the access it would take or instruct them on how to improve things."

    And your reference for this would be? Anything? Or you are just tossing out speculation based on what you think is true? Apple works with Adobe just the same as they do any other developer. They don't deny "Access" to anything. They provide detailed, in depth information on how to code for OS X and iOS. To all developers.

    If anything Adobe gets special treatment from Apple -- the two companies were symbiotic for a long while. At this point though, Adobe is much more focussed on their Windows apps, which in turn makes their UI more Windows-like than Mac like. Apple notes this and has encroached where it was required (Final Cut, Aperture) to rattle Adobe's cage.

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