Shade 10 brings multi-pass rendering, fur support
updated 05:50 pm EST, Tue February 16, 2010
New export formats added
Mirye has released an update to 3D modeling and animation suite, Shade. Version 10 brings a variety of new features, with an overall focus on integration with other software. Users can now take advantage of multi-pass rendering for creating layered TIFF files that allow post-processing of individual effects. The update also offers a new 3D manipulator, custom work panes, and customizable viewports.
Hair options have been expanded to support 3D fur and hair masks, with new tools available for styling, collision detection and gravity. An interactive joint object allows models to switch between alternative geometry, while Shade files can reference external surface materials and geometry.
Mirye has enhanced its global illumination utilities to support path tracing, photon mapping, and irradiance cache with Shade GRID. Users can also utilize the new Toon Renderer tools including half tone and color half tone presets.
Shade now supports Smith Micro's Poser 8 software, including units and characters. Export options have been extended to include COLLADA, Linden Labs MMO, and Avatar Reality MMO formats.
Shade 10 is available for Windows and Mac OS X systems, with the designer edition priced at $50. Upgrading to the standard package brings the price up to $250, while the professional version costs $900.


