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Doom ported to Pre with hardware acceleration

updated 01:30 pm EST, Thu December 31, 2009

Doom for Pre hints at hardware acceleration

An unofficial port of Doom for the Palm Pre has further indicated that the handset and the Pixi will soon get hardware accelerated graphics. The game requires that users update their handsets to the recently-released webOS 1.3.5 and confirms that OpenGL is built-in. The functionality is now known to come thanks to Simple Directmedia Layer (SDL), a cross-platform software library that allows for low-level hardware access and is also included in the new webOS build.

The port can be downloaded and used by any Pre user with the webOS 1.3.5 firmware from Preware. A copy of the original doom.wad resource file from the game is also required, and the process is said to be slightly complicated. Once installed, though, the game is controlled primarily using the Pre's keyboard. [via PalmInfoCenter]

by MacNN Staff



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