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Disney turns to Apple, Steve Jobs for retail design

updated 11:45 am EDT, Tue October 13, 2009

Disney aims to remake and expand outlets

Disney's retail division is turning to Apple and its CEO, Steve Jobs, for help in redesigning its 340 American and European retail stores, says the New York Times. The Disney aim is to attract more children to the outlets and keep them there longer, as a consequence keeping parents there, who may feel more pressured to buy. The centerpiece of the redesign is a theater, which will allow kids to select and watch film clips, sing in karaoke contests, or speak live to Disney Channel celebrities via satellite hookup.

Other planned changes include coordinated effects triggered by buttons or events, including video, sounds and smells. Some effects may be triggered by chips embedded in packaging, such as Cinderella appearing in a magic mirror when a person walks by holding a tiara. More specifically Apple-like touches will include mobile checkouts, touchscreen kiosks, and even worker use of iPhones to control effects.

While Jobs has been on the Disney board since 2006, a consequence of having formerly run Pixar, the retail redesign is said to mark the first major influence of the executive on Disney strategy. "Dream bigger —- that was Steve's message," says the chairman of Disney Consumer Products, Andy Mooney. Jobs has provided Disney with exclusive data on the development and running of Apple Stores, and access to Cupertino research operations. Under pressure, Disney has also taken the step of building a prototype store.

Aside from refurbishing existing stores, Disney says it is planning to build new ones, including a possible flagship location in New York City's Times Square. The first redesigned stores are expected to open in May, in California, Long Island and Madrid. The company is also considering renaming the outlets as Imagination Parks.

 
Previous Comments

Pic

10/13, 12:58pm reply

This story has a nice thumbnail photo on the MacNN homepage. But, the actual story has no photo and no link to any photo. Why not? It would be nice to a larger version of the photo.

wjdennen

Junior Member

Joined: Apr 2000

0

Huh?

10/13, 02:09pm reply

And exactly what does Apple know about attracting 5-10 year olds?

testudo

Fresh-Faced Recruit

Joined: Aug 2001

-2

High Tech and Beyond

10/13, 02:59pm reply

I hope Disney pushes Apple to design something far beyond what we have now. Retail needs to get fun again.

MiMiC

Fresh-Faced Recruit

Joined: Jun 2007

+2

5-10 year olds

10/13, 03:51pm (1 reply) reply

Toys are becoming high tech, i'm certain Steve and Apple can play a big role in this transition. After all, the iPod is a toy and closed hardware-software isn't a problem in this market segment. Imagine a hacked Goofy doll. :-)

Peter Bonte

Fresh-Faced Recruit

Joined: Aug 2001

0

Attracting 5 year old

10/13, 05:05pm reply

In Apple Store, the part that attracts 5 year-old the most are the iMacs that have kids games on them. Period. My advice for Steve: Put lots of iMacs with Disney interactive games in them.

coffeetime

Fresh-Faced Recruit

Joined: Nov 2006

+2

Um...

10/13, 05:12pm reply

Apple isn't designing the toys, people. They're being asked to design the stores.

testudo

Fresh-Faced Recruit

Joined: Aug 2001

0

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