toggle

AAPL Stock: 132.6 ( + 1.21 )

Printed from http://www.macnn.com

Graphic Remedy ships completed gDEBugger iPhone

updated 12:50 pm EDT, Tue October 6, 2009

Debugs iPhone graphic engines

Graphic Remedy says it has released the completed version of gDEBugger iPhone, its latest development tool. The software debugs OpenGL ES-based graphics engines intended for iPhone apps; programmers can thus work on improving rendering speed, as well as reducing memory footprints. gDEBugger operates on top of the Apple iPhone Simulator and supports iPhone 2.2.1, 3.0 and 3.1 SDKs, as well as both OpenGL ES 1.1 and 2.0.

While picking through engines users can edit and continue GLESSL shaders, and identify issues such as memory leaks, redundant state changes and unnecessary function calls. Buffers and texture objects can be viewed either in image form or as pure data; working state variables can be compared against ES defaults. The program requires an Intel Mac with Mac OS X 10.5 or later, and currently costs $550 in a single node-locked license, or $1,750 under a floating arrangement. Discounts take effect in bulk orders.




by MacNN Staff

POST TOOLS:

TAGS :

toggle

Comments

Login Here

Not a member of the MacNN forums? Register now for free.

toggle

Network Headlines

Follow us on Facebook

toggle

Most Popular

Advertisement

Recent Reviews

Notti smart lamp from Witti

Perhaps you've already seen our review of the Dotti LED display from Witti Design. Meet Notti, Dotti's "sibling". Notti is a softb ...

Seagate Personal Cloud (2-Bay)

When it comes to backing up files, many users are now looking to the myriad of cloud storage solutions available. There is no doubt th ...

Leitz Icon Label Printer

When you say the words "label printer" to people, they either just really don't care, or they get incredibly excited. This is one o ...

toggle

Most Commented