AAPL Stock: 118.88 ( + 1.13 )

Printed from

WebGL brings 3D graphics to browsers without using plug-ins

updated 04:25 pm EDT, Mon September 14, 2009

Khronos Group preparing new standard for 2010

Developers working with Khronos Group are currently testing a new standard, WebGL, that aims to bring hardware-accelerated 3D graphics to a wide range of browsers without requiring a dedicated plug-in. The system is based on the Canvas element within HTML5, but adds the ability for OpenGL functionality to be accessible using JavaScript.

The technology potentially could be used for integrating advanced graphics into web-based games, along with a variety of other content. The standard would work cross-platform on most popular browsers.

Khronos initially announced the WebGL working group at the Game Developers Conferences earlier in the year. Companies involved in the fledgling project include AMD, Ericsson, Google, Mozilla, Opera and NVIDIA.

The Wolfire Blog has posted a preview of several layout tests included in WebKit build r48331. The video demonstration shows several basic elements such as rotating planets and a teapot, although the potential exists for developers to create content with much greater complexity.

Khronos anticipates the first public release of WebGL should occur in the first half of 2010.

by MacNN Staff



Login Here

Not a member of the MacNN forums? Register now for free.


Network Headlines

Follow us on Facebook


Most Popular


Recent Reviews

Ultimate Ears Megaboom Bluetooth Speaker

Ultimate Ears (now owned by Logitech) has found great success in the marketplace with its "Boom" series of Bluetooth speakers, a mod ...

Kinivo URBN Premium Bluetooth Headphones

We love music, and we're willing to bet that you do, too. If you're like us, you probably spend a good portion of your time wearing ...

Jamstik+ MIDI Controller

For a long time the MIDI world has been dominated by keyboard-inspired controllers. Times are changing however, and we are slowly star ...


Most Commented