toggle

AAPL Stock: 126.17 ( + 0.74 )

Printed from http://www.macnn.com

gDEBugger iPhone analyzes OpenGL-based iPhone apps

updated 04:15 pm EDT, Mon August 3, 2009

gDEBugger iPhone beta

Graphic Remedy has released a beta version of gDEBugger iPhone. The software is used to analyze graphic system implementations when developing OpenGL-based titles for the iPhone. OpenGL ES 1.1 and 2.0 are supported, in which users can locate performance bottlenecks, and unnecessary function calls and state changes. The tool also tracks errors and can automatically suspend an app run when errors occur.

GLESSL shaders can be edited within the program, and users can also view allocated textures, static buffers, framebuffer objects and pbuffer data either as an image or within raw data arrays. Other views can highlight memory consumption and pinpoint leaks.

The beta version of gDEBugger iPhone requires Mac OS X 10.5, and is available for free from the Graphic Remedy website.




by MacNN Staff

toggle

Comments

Login Here

Not a member of the MacNN forums? Register now for free.

toggle

Network Headlines

Follow us on Facebook

toggle

Most Popular

Advertisement

Recent Reviews

Prong PWR Case

Ultimately there's one thing we all want from smartphone accessories; we want options. When it comes to keeping our iPhone charged, w ...

iHome iBT74 Color Changing Bluetooth Speaker

There's no reason why your tech can't look good while doing what it was designed to do. That's the reason that sports cars look goo ...

Logitech Gaming Daedalus Prime Mouse

Logitech Gaming continues to expand upon its peripherals line, with each one looking to fit neatly into a breadth of gaming needs. Bui ...

toggle

Most Commented