updated 09:20 am EDT, Fri June 5, 2009
gDEBugger iPhone beta
Graphic Remedy has launched the beta gDEBugger iPhone. The software enables OpenGL ES-based application developers to debug and profile iPhone applications. Debugging applications is done with aims to maximize utilization of the iphone graphic resources and improve application rendering performance. Over 100 iPhone application developers have participated in the beta program since its launch yesterday.
he gDEBugger iPhone is used to locate and break on redundant code state changes, OpenGL ES errors, and graphic memory leaks. It also locates unnecessary OpenGL ES function calls, enabling users to make their code more technically sound. The application is able to view texture objects data as either an image or as "raw data" and can compare current state variable values to OpenGL ES default values.
Following beta tests, the final version of the gDEBugger iPhone application will be released in July. The beta version is immediately available from the Graphic Remedy website.