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http://www.macnn.com/articles/09/05/14/app.store.profits.minor/

App Store not especially profitable for Apple?

updated 10:40 am EDT, Thu May 14, 2009

 

App Store profits minor?


The App Store has not been as profitable for Apple as one might expect, claims the venture capital firm Lightspeed. The company recently achieved the goal of over 1 billion app downloads, but of these, the ratio of paid apps is said to be anywhere between 1:15 and 1:40, according to people involved in the industry. This translates into just 25 to 60 million downloads which could generate income for Apple.

An O'Reilly survey is said to show that the mean price for paid apps is $2.65, which if multiplied by 25 to 50 million, results in cumulative revenue of $70 to $160 million. Subtracting the 70 percent owed to developers, Apple may have only earned $20 to $45 million from a billion apps. Such a figure is moreover believed to be optimistic, given that a weighted average app price of $1.50 would cut Apple revenue down to between $12 to $27 million.

Lightspeed suggests that like the music and video sections at iTunes, the true purpose of the App Store is to encourage people to buy iPhones and iPod touches; some 13.7 million iPhones alone were sold in 2008, each being far more profitable than an app. The rate of app sales is said to be increasing however, as while it took six months to reach 500 million downloads, only half that time was required to add another 500 million. A third-generation iPhone and the iPhone 3.0 firmware could accelerate sales further.


by MacNN Staff

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 iPod, iPhone, Investor, iPhone apps, App Store, Apple
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Comments

  1. bredlo

    Fresh-Faced Recruit

    Joined: Nov 1999

    +6

    maybe not monetarily, BUT

    maybe the app store isn't directly funneling hundreds of millions to Apple, but that certainly doesn't classify it as "not especially profitable" in a more general sense. Think of the iPhone sales generated largely by all of Apple's ads that show off apps. The word of mouth factor, and heck - maybe even Mac sales based on peoples' great experiences with iPhones, which won them over partially by the availability of apps.

    So while I appreciate the numbers offered in the article, I'd hasten to add that in a wider view, the app store - even if 100% of profits went to developers - would still be a cash cow for Apple that's worth its weight in bandwidth.

  1. PookJP

    Mac Enthusiast

    Joined: Jan 2001

    +10

    Marketing

    The App Store is an incredibly successful marketing tool that happens to generate some direct revenue.

  1. testudo

    Forum Regular

    Joined: Aug 2001

    +11

    so

    They speculate on the number of free and paid apps downloaded, surveyed to get a basis for average app price, then come in with another useless number, the weighted app price. Then throw the numbers together, turn on the blender, and come out with some figures!

    Of course, only Apple knows the ratio of free vs. paid apps. On top of that, the average price per app is less important than the price of apps actually purchased. Which, again, no one knows.

    What we can say for certain, though, is Apple has grossed somewhere between $.30 and $999 billion.

  1. iphonerulez

    Fresh-Faced Recruit

    Joined: Nov 2008

    +5

    iTMS in general has

    never been considered a profit generator by Wall Street and I'm sure the App Store will be looked at in the same light.

    I still can't quite understand why Amazon can generate profits from online sales and Apple cannot. Why is it so costly to run iTMS? It's infrastructure should have been paid for many times over for the past six years. All I ever hear is break-even. Even no matter if an app is $.99 or $9.99. The math doesn't compute. I say that Apple is downplaying the iTMS revenue somehow.

    Last year Steve was saying the App Store could be a billion dollar industry, although he didn't say how. He could have just been referring that the App Store could bring in a billion dollars of hardware sales. Whatever. I still don't see how the number one online music store could not make much money because I don't see how it could cost very much to run. A handful of servers and a few 1TB drives plus maintenance.

    Why would other companies want to go into the online music sales business if they were only going to lose money? That makes no sense at all.

  1. EternalGuest

    Fresh-Faced Recruit

    Joined: Mar 2009

    +4

    sticky

    it's not just about luring people to the iphone/touch platform, it also plants people in it for the long run. if you've invested a descent amount of money in applications, you're more likely to stick with apple for a longer period of time. if you bought a special application that only runs on your mac and cost $300, and a year later you wanted to buy a new computer, you're much more likely to stick with a mac. same concept.

  1. dagamer34

    Fresh-Faced Recruit

    Joined: Apr 2007

    +5

    De facto lock in

    Once you've spent some good money on the App Store, you're always going to want to have an iPhone or and iPod Touch that uses that software, and you have to buy that from Apple. It also increases the value of owning such a device, so that you are less likely to switch to another phone or music player.

  1. JohnFromBeyond

    Fresh-Faced Recruit

    Joined: Sep 2007

    +2

    pros and cons

    Also, don't forget that every one of those developers has to use a Mac to produce the software. There are bound to be lots of switchers in that group. More hardware dollars. And when new iPhones come out, those developers will be purchasing new phones to test with.

    As a developer myself, I can tell you that the app store infrastructure is seriously strained. Broken might be a better word. Trying to fix a password issue or change a business mailing address takes WEEKS or MONTHS. Most of my emails have never even received a response. It's absolutely terrible. While the SDK documentation is excellent, allowing tons of developers to get interested and involved, trying to make it through all the hoops to get something on the App Store is unacceptable at this point. They need to take some of those million$ and hire some support people...

  1. bleee

    Mac Enthusiast

    Joined: Mar 2002

    -4

    They Need DEMO's

    The main problem with the store is that there are no Trial versions of software. There are 10 different version of every app on the store but no way to try out any of them to see which one works best for you.

  1. psdenno

    Fresh-Faced Recruit

    Joined: May 2003

    -1

    Don't forget....

    .... that most iTMS users carry a credit balance created by iTunes gift cards waiting to be fully redeemed or money deposited for future buys. Even if Apple is getting only 1% interest on the unused account balances, that's a tidy sum.

  1. bfalchuk

    Fresh-Faced Recruit

    Joined: Jul 2003

    0

    The Network Effect

    iTMS is part of building a network for the iPhone, which makes it harder to switch to something else. Look at the iPod - how many people who have amassed thousands of songs (legally or otherwise) in their iTunes library will switch to a Zune? Probably close to zero.

    The idea for Apple of the App Store is like MS with Windows - get the largest catalog of quality apps available, and you create a network built around your profitable device that people won't opt out of, or will choose to opt into vs the alternatives.

    If the Apps are compelling enough, you choose the iPhone over whatever touchscreen Sammy and LG are selling, or a BlackBerry or Nokia. Then, once you're all tied together with iTunes, your music, the Apps and the general ease of use, you won't switch. And then your next device ends up as a newer iPhone so you don't lose your ecosystem.

    Making tens of millions isn't a bad thing, especially when it's gravy on top of the billions you make on the devices.

    As an aside, these numbers are stupid. Where does the $1.50 come from? It's speculation - what if it's just $1.50, then they only make X. Sure, and what if it's $3.50, then they make 2X. Neither number is justifiable, so they shouldn't offer it.

    What bothers me is how news outlets will pick this up and say how Apple has failed, and is only making $12m on the 1BN Apps sold.

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