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Autodesk debuts Mudbox 2009 for Mac

updated 04:20 pm EDT, Mon April 27, 2009

Autodesk Mudbox 2009

Autodesk has released the Mac version of Mudbox 2009, one of its newest graphics utilities. The software is designed for texture and modeling artists, and provides tools for painting, texturing and retouching 3D models. The texturing workflow -- which supports bump, diffuse, specular and reflection textures -- is said to be new, with options like a Projection brush and the ability to apply multiple maps to multiple meshes at the same time.

The suite now also supports multiple shadows, using HDR images as light sources, and a host of viewpoint filters, including ones for ambient occlusion and depth-of-field effects. Interface components can now be hidden to increase desktop space, and performance has been improved in terms of brush speed and camera movement. The software runs on Mac OS X 10.5.5 or later, and additionally demands 1GB of RAM, 650MB of hard drive space and an OpenGL-capable video card. Standard pricing is $745, though a demo is also available.




by MacNN Staff

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Comments

  1. akulavolk

    Joined: Dec 1969

    +5

    Max

    Nice to see Autodesk focusing a bit more on Mac software.

    How 'bout a Mac version of 3ds Max? I know Maya's available for Mac, but Max still has some advantages...

  1. bloggerblog

    Joined: Dec 1969

    +1

    wow

    the above 3D model is amazing!!

  1. shawnde

    Joined: Dec 1969

    -5

    re: Max

    Like what? What can Max do that Maya or Houdini cannot do?

    I find that hard to believe. There are a plethora of options for 3D, and I would like to see some more choices, but Max is not one of them. I think Max has always been a weak product.

    Maybe Softimage?

  1. akulavolk

    Joined: Dec 1969

    +3

    re: Max

    "Like what? What can Max do that Maya or Houdini cannot do?"

    Maya's a great package, too, but Max has a huge following...especially in the game design and architectural visualization markets. It also has a number of plug-ins available for it...many of which aren't available for Maya. And the real-time rendering features shown for Max 2010 look really amazing.

    If you prefer Maya, fine, but that doesn't mean there isn't room for a Mac version of Max or that it's not a solid app.

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