gDEBugger for Mac enters beta
updated 02:45 pm EST, Mon January 12, 2009
gDEBbugger beta program
Graphic Remedy has launched a beta program for the Mac version of gDEBugger, its previously Windows- and Linux-only development tool. The software handles the profiling and debugging of OpenGL code, letting users track the causes of bad performance in OpenGL-based programs. Programmers can additionally tweak memory usage, fix redundant state changes and remove unrecommended OpenGL function calls.
gDEBugger requires Mac OS X 10.4 and an Intel-based Mac. The full version of the app will be available sometime this quarter; people interested in the beta must e-mail Graphic Remedy with a request.


