macnn
01/12/2009, 2:45pm, EST
Monday, January 12th
gDEBugger for Mac enters beta
Graphic Remedy has launched a beta program for the Mac version of gDEBugger, its previously Windows- and Linux-only development tool. The software handles the profiling and debugging of OpenGL code, letting users track the causes of bad performance in OpenGL-based programs. Programmers can additionally tweak memory usage, fix redundant state changes and remove unrecommended OpenGL function calls.
gDEBugger requires Mac OS X 10.4 and an Intel-based Mac. The full version of the app will be available sometime this quarter; people interested in the beta must e-mail Graphic Remedy with a request.

Filed under: software, digital imaging, developer
Other story tags: OpenGL









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