Spoilage game turns iPhone into culture war
updated 12:15 am EST, Fri November 14, 2008
Spoilage game for iPhone
IGG Software on Thursday unveiled Spoilage, its first handheld game product for the iPhone, offering users a strategic but casual game play experience. Spoilage supposedly features chess-like strategy, but with checkers-like movement, where the player aims to grow and multiply their bacteria colony to gain control over resources, and eventually the game screen. Game play is initially simple, with strategy eventually defining more thorough, but still quick, rounds.
Players can take over the field by multiplying over a small distance, or leaping across gaps, but potentially leaving their army of germs open to take over. Spoilage was originally devised as a private project by developer James Gillespie.










