Torque Game Engine Advanced now supports Mac
updated 02:35 pm EST, Fri November 14, 2008
GarageGames engine for Mac
GarageGames has released a beta version of its Torque Game Engine Advanced 1.8 (TGEA) for Mac OS X. Torque's Mission Builder allows creation and editing of terrain, weather, fog, objects, triggers, and mission logic. Users can configure interfaces, write controls, and test the functions from within the GUI builder. A GeoTerrain generator creates algorithmic terrain, with ridge and valley smoothing and altitude shadows. The Atlas Terrain engine is able to scale with faster GPUs, and allows paging management, arbitrary sizes, and shaded water rendering.
Other tools can be used to create procedurally generated shaders, custom shaders and effects, light objects, and interior/exterior rendering. Animated models can be integrated using the program's mesh engine animation system. Users can also create large multiplayer games using the TorqueNet client/server architecture. Games that are created for computers can also be ported to the XBox 360.
TGE: Advanced 1.8 beta for Mac is available at no cost for owners of previous versions. Customers can purchase an independent license for $300, while the commercial version is priced at $1500. Educational pricing is available from the company.





