07/17/2008, 2:50pm, EDT
Thursday, July 17th
Sega: iPhone hardware as powerful as Dreamcast
The hardware in the iPhone is about as powerful as the now-defunct Dreamcast console, according to Sega of America president Simon Jeffrey. The comparison comes from an interview at this week's E3 gaming expo, and refers to Sega's last official hardware, released in 1998. While outdated in terms of living room consoles, most other phones are relegated to performance closer to Sony's original PlayStation, or even earlier machines like the Super Nintendo.
Jeffrey adds that Sega is extremely happy with Super Monkey Ball, and that "quite a few" more iPhone games are in development. The executive could not however confirm any titles, including whether one of the company's signature Sonic games is being made. Games are expected to take advantage of Sega's past catalog of classics.
Filed under: iPhone, gaming
Other story tags: iPhone 3G, App Store, Sega, E3
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OutRun
I played CroMag Rally on an iPhone in the Apple Store and it was a blast.
It would be great if Sega could do the same thing with OutRun, my favorite driving game ever....
Oh bull.
This is nothing but hyperbole on the part of SEGA. Take a look at a game that pushes the DC like F355 Challenge or Shenmue I and II in 480p.If the iPhone was as powerful as the DC then it too could push 5 million polygons/sec and the monkey balls would be 3D balls and not 2D sprites.I say this as a longtime SEGA fan, an iPhone owner, and an Apple shareholder.
Oh bull.
This is nothing but hyperbole on the part of SEGA. Take a look at a game that pushes the DC like F355 Challenge or Shenmue I and II in 480p.
If the iPhone was as powerful as the DC then it too could push 5 million polygons/sec and the monkey balls would be 3D balls and not 2D sprites.
I say this as a longtime SEGA fan, a iPhone and Apple shareholder.